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Messages - AW "Dr.Butler" SSB Officer

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31
Official news / Re: AWR: Official Updates Thread
« on: February 24, 2014, 05:42:21 pm »
Quote
* New skills activiation.
This fix is mostly for newcomers without any progress on skills, so nothing fancy.

32
Official news / Re: AWR: Official Updates Thread
« on: February 24, 2014, 04:21:45 pm »
All issues with the forum should be resolved as of now.

For those who had extractors active while the servers was in a move to new data-center: we are looking into this issue and all your items will be back within a next few days.

33
Another problem - many players can't make post on forum
Can they see the forum? Login? Read?
Any error messages or something that could help us to resolve the problem? Are they able to post a new ticket to helpdesk?

34
Tech Forum / Re: Servers getting worse and worse. Devs please read.
« on: February 02, 2014, 11:37:07 am »
Our next task (and current, to be honest) is really big: it's server cluserization. That means that instead of one server we will be able to run many. Those servers will handle players and calculations, dividing our world to many smaller sectors. The trick is to make those sectors connected and united, so bullets, monsters and NPC's would be able to cross those invisible borders and fly between sectors (servers).
As Anti said, we'll be working primarily on servers, but that will include bug-fixes related to the general game play experience (crashes, hangs, lags, ect).

35
Official news / AfterWorld Survival C220 Release Notes [2013-03-18]
« on: March 18, 2013, 03:45:18 pm »
AfterWorld: Survival has been updated to version C220.

Changes/fixes:
  • Fixed a couple of visual issues with female avatar
  • Fixed saving customized key bindings
  • Improvement in loading object in the background
  • Implemented new shader caching mechanism which should increase the overall responsiveness of the game
  • Fixed a couple of visual bugs on terrain at certain territories
  • Fixed a bug which could sometimes cause a crash
  • Implemented advanced error handling to catch errors and bugs without hard crash
  • Minor optimization of the terrain and forest rendering (at big distance)
  • Minor improvement to the network code for connections with big latency (e.g. from "another side of the world")

36
Official news / AfterWorld Survival C219 Release Notes [2013-03-12]
« on: March 12, 2013, 02:30:34 pm »
AfterWorld: Survival has been updated to version C219.

This update includes a fix for "runtime error" problem on Windows XP.

Additionally, we ha to disable all effects (scanners, extractors) when game is run on Windows XP (Windows XP handles the memory differently from the Windows 7, so there is a problem with allocating memory for the underground mining effects and some other bits of the game).

37
Tech Forum / Re: Runtime Errors (feedback needed)
« on: March 11, 2013, 01:30:35 pm »
Thanks everyone for the feedback!
We was able to replicate that crash (finally!) on one of our test PCs, so thats a "good news".

As soon as we locate what is causing, we will release a patch with a fix.

38
Tech Forum / Re: Runtime Errors (feedback needed)
« on: March 09, 2013, 12:11:34 pm »
For all who have Runtime Errors, please post a reply with details (OS, Updates).

39
Tech Forum / Runtime Errors (feedback needed)
« on: March 09, 2013, 11:25:44 am »
Lately, we have received a couple of similar reports about runtime errors.

We would like to get some feedback on this.

Please post here your findings and select appropriate options on the pool.

The main points:
What OS are you using.
If running Windows XP - do you have Service Pack 3 installed. Do you have installed all latest Windows Updates.
If running Windows 7 - are you on "x64 Edition" or the regular 32-bit Windows? Do you have installed the last "Platform Update for Windows 7" (KB2670838)?


Edit [2013-03-11]:

Thanks everyone for the feedback!
We was able to replicate that crash (finally!) on one of our test PCs, so thats a "good news".


As soon as we locate what is causing, we will release a patch with a fix.


40
The problem with extractors is now fixed.

41
Official news / AfterWorld Survival C218 Release Notes [2013-03-08]
« on: March 08, 2013, 01:13:21 pm »
AfterWorld: Survival has been updated to version C218.

Changes/fixes:
  • Scanners are now remembers used frequencies before it got closed (valid until game restarted)
  • Scanners are now remembers the last found resource (non-claimed) (valid until game restarted). It is now possible to close the scanner and use weapon/HK (if needed) and return to the interrupted mining session
  • Scanners are now showing the distance to the resource location (see poll)
  • Disabled sound effects from the extractors until a proper fix is implemented (was bugged and caused problems)

The poll:
Do you need that "distance hint" for the resources you have found?

42
Patch uploaded and servers are online.

Good luck!

43
Official news / AfterWorld Survival C217 Release Notes [2013-03-07]
« on: March 07, 2013, 07:03:30 pm »
AfterWorld: Survival has been updated to version C217.

Changes/fixes:

  • Added SNIs for the new skills (from C216)
  • Fixed "loot icon", so it now properly shows the looted amount, not the total from the inventory
  • Fixed how the lat/lon coordinates are displayed on Map Control Panel
  • Fixed the bug when the state of "Caps Lock" key was ignored
  • Fixed displaying the price at the Storage Rent Terminal when renting a new one or extending the current
  • Enabled "underground mining". All available resources are now can be found by using scanners and extractors.
  • Minor improvement on processing objects' collision with terrain

P.S. This post will be updated when we finish updating servers and upload the patch.
Edit: Servers online.

44
Tech Forum / Re: C216 Login proccess
« on: February 07, 2013, 03:25:33 pm »
Working on it.

45
Tech Forum / Re: Paint is gone
« on: February 07, 2013, 03:24:55 pm »
@dalewj: Please post a new ticket with the description of your problem.

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