This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - dale "dalewj" ofj
Pages: 1 ... 26 27 28 [29] 30 31 32 ... 56
421
« on: November 02, 2013, 12:08:49 pm »
I will note to Vik that there are a TON of web developers in this game playing. Maybe you should abuse some of gamers for things you don't like to do yourself
422
« on: November 02, 2013, 12:07:42 pm »
I like the idea, especially with robots and a robot base or something like that.
423
« on: November 02, 2013, 12:06:41 pm »
However, much as I find that decision inexplicable ... I suspect baseless, childish, accusations would not change that their position.
exactly.
424
« on: November 02, 2013, 12:05:30 pm »
I would like to see reputation be area located. There are good places and bad places. example is a pirate hideaway vs a safe town. maybe this can be done by taxes when crafting. if u craft in a town that you do not have good rep in, you pay a much higher price
425
« on: November 02, 2013, 12:03:40 pm »
No this will not turn into WoW. Things come in the game at certain times and in the game story. helicopters? Really? geez that is real close to what this game is about.
426
« on: November 02, 2013, 12:02:22 pm »
no SAU has to be in game. It is already and getting rid of it will again take another 6 months.
427
« on: November 02, 2013, 12:01:38 pm »
not TTing (trade terminal) is in the game for a reason. Crafted items can be tt'd in their own way now. loot has no value unless a crafter wants it now or in the future. loot has no value for a reason. in real life blood from most animals has no value unless someone needs it. if a crafter needs it again they will pay for it. I call this a sandbox game.
428
« on: November 02, 2013, 11:59:13 am »
what positive is a NPC buying UG? I can sell it easy enough to players wen the economy is good. In AW UG is directly related to crafting. I am always talking to people who are asking me to mine something for them. anyone who has tried to crafting understands the need to mine or become friends with a miner directly.
429
« on: November 01, 2013, 11:26:07 am »
this is part of what the books were suppose to work on. there are reasons for the tracks, as for town that is kept up because of the government and we all live there.
430
« on: October 31, 2013, 05:02:37 pm »
I see new players showing up in game so first welcome all and second I want to remind people about wiki and the First steps page!
431
« on: October 31, 2013, 03:29:19 pm »
I would agree. Anti usually news is either in both languages in the same thread or 2 separate threads. Since you speak both it will be easy for you to maintain our previous methods. --Barely knows English from Boston
432
« on: October 31, 2013, 02:45:57 pm »
Heya's
Me and my few clones have no problems with the current system
Cheers
Axle
"you have gained skill in buying clones"
433
« on: October 31, 2013, 12:19:19 pm »
The player killer can wait near the revive point to repeatidly punish a player.
I could have sworn if you kill the same player 5 times in X mins you go to purgatory.
434
« on: October 31, 2013, 12:18:01 pm »
This is first game where payment present for life...
actually not even close to it. I have played a few games that you have to do something to become alive again, and there is a new game which I can't remember the name of , when you die..... that ava is dead forever.
435
« on: October 30, 2013, 04:31:42 pm »
as a business person I would say if Anti is who I think he is, then the fact that after looking at the books he joined up, there was little or no waste to any money deposited. In business you might think its great to spend all the money you get, but if in the future you ever want more money from anyone else, you better hold the straight and narrow. And having talked to bank a lot over the last year I can tell you for sure he is hardly living the great life with lots of money. The guy works 12 hour days, 6-7 days a week, and doesn't get 1/20th of what he is really worth in the gaming world. We are lucky we still have him (and vik). //End of subject on my part
Pages: 1 ... 26 27 28 [29] 30 31 32 ... 56
|