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Messages - Nathan "Naro D" Richmond
46
« on: August 21, 2014, 08:22:43 am »
Hehoo, have a question for after VU research/refine system. Will there be changes expect no sau anymore? Will the skillgain and they way skillgain comes change ? Hopefully it all stays as seen in aws, hehe. Like to burn some pnotes in future for research too! Greetings
47
« on: June 20, 2014, 11:23:58 am »
okay, thanks for answering. Was about if that would maybe go along with VU, for extended preparing for it hehe. All clear from my side.
48
« on: June 18, 2014, 07:43:54 pm »
Hehoo, simple as subjets points to. Will there be a change in the terminal component craft regarding outsourcing the components to cd's craft with the planned vu? If yes i'd maybe like to craft a bit for storage purpose
49
« on: April 23, 2014, 12:02:17 pm »
Id like a chance too in new starting location and see what the valuable and important thing is
50
« on: April 23, 2014, 11:03:25 am »
I can remeber that AWS was highlighted as going gold/life, so actually the testing phase been over when AWS startet.
51
« on: April 23, 2014, 10:24:05 am »
Yay Anti that sounds good  !!! Then i will await it even more exited and think i will see more newbies hanging around after implementation
52
« on: April 23, 2014, 08:28:39 am »
That dieing afetr 5 min by leaving NU is anotehr story as world is made for ok skilled and ubers in meanwhile. Bute tehre are some place close to barrier with moles for newbs i recall I expect tutorial, i expect direktly citizen, i expect no forced pick rocks/donate when start. Must be much more simple. I expect a betetr skillingrate of items at stage 0 to 1. All in all a much smootehr easier game start .... I hope i am not the only one seeing that as a problem
53
« on: April 23, 2014, 08:03:34 am »
Hehoo, just wanted to start a discussion about how newbies start off in AW. For me it shows itself like this: Hello newbie, how are you? Please donate 10 USD to gain citizenship and full access to all terminals. Ohhh you haven't? Then pick rocks for many weeks and stay in zone NU. So its forced to donate or forced to feel like an inprisoner. Some like it to feel like a prisoner, many not as we can see. For me it is a reason why some or many newbs log in first time, get info about donate/pick for citizenship and dont come back afterwards. When i start a game i really do not want to be forced into something eitehr donate or pick rocks. I want to start right off, get some items and run into world which is definately not possible in AW and i still got no vision shared how this will be handled in new AWR. One thing we really need is many new ppl which stay, so the way to start has to be modified to easy. Or am i totally not up to date maybe ? Thanks for your time
54
« on: April 23, 2014, 07:40:41 am »
Thanks for answering I am hunter already and have decent avoids in the normal avoid skills and can hunt many stuff without armor. I only wanted to póint on some skills which are obviously not ok balanced for a game featuring no skill sales (might suit better eve online). MEans they need so many time that this might shock ppl  . Also skilling avoids on huger mobs which i need is kinda rough  . And i am a crafter of my own things to skill with, which makes me a bit proud as i skilled mfc's without additional material unless few asp, cd, ore, rivets, alloys (incause of low computers skill). I make own hk, rifle, melee, scanner, exctractor and such. Also i am making a monitoring of the actual daily playerbase over few weeks in meanwhile. Eitehr they are mute and run around in map, or it arent many atm :p. However, i hope i keep all skill and craftability in AWR
55
« on: April 22, 2014, 03:11:56 pm »
Some skills grow sooo slow that you need weeks / month just for a stage. I dont think sni trading can stay denied as it is, not everyone likes to start and see that higehr level has to be made by himself instead of buying a bit of skill. Also sau and skillfarming is or was a major part of the current community. Ever done a stage in avoids 40+? then see how long it takes  . Also that would maybe prevent me from doing otehr things which might be more costly ... like crafting trees skilling  . MAny make break now as they cant proceed with it. And i am not able to buy it which keeps me away from going bigger actually. As i am not willing to spent like hundrets of stacks and refine costs aaaand many hours for some like 2 stages in computers. I keep up refining what i need when i need then and come along with my pitty computer skill :>.
56
« on: April 22, 2014, 12:17:33 pm »
I only want to throw in that all hoarding was result of lag in developement and shrinking playerbase during mismanagement since end alpha stage. I hope that anti has also focus on brining many new ppl in game which liek to stay, actually for a month or 2 or longer would be better. Many new ppl will need many even " worthless" loot to skill with as it is needed. When it wont atract many new ppls i see a problem in keeping it up as an public mmo as its more for nostalgic players then. Means newbie friendly easy starting game, which is not given when youre forced to donate or have to pick stupid rocks for some weeks to be able to start thru. However, i am exited to see AWR (whatever R stands for) and i still can craft what i skilled in mfc's. Also i see that tehre will be more items maybe wiped, now ppl are hoarding crafted components ... and dont forget the huge UG mining storages from many ppls  . Edit: I forgot to say that some new ppl from inet see that forced to donate or pick rocks for yx weeks login once, and dont come back afterwards :p.
57
« on: April 22, 2014, 10:45:10 am »
Thanks for Informations guys As my AWD have been eaten by different crafting Terminals i havent got AWD anymore anyway. Plus i bought once after SNI cap an sni and was able to insert it. Thread closed.
58
« on: April 08, 2014, 11:05:23 am »
Thanks for the hint, but skilling computers is like wanting to make a snail move on cardrive; also due to no sni chipout the refineskills must be unblocked too which makes additional SAU losses for merely not important skills like mat refining and so on. SO i will stick with what i have to refine and thats it, which is nearly done
59
« on: April 07, 2014, 12:20:36 pm »
Bump Cmon peeps i only need some %, not much
60
« on: April 07, 2014, 10:06:17 am »
If % centage of sni doesnt fit is okay just send me info how many % that are.
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