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Messages - dale "dalewj" ofj

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451
Lol Bru,  how are ya.
 
There are a few people in game but most people are on hold do to the "Vik" thread that scared everyone.  I show up a few hours a day myself mining.

452
Life in the AfterWorld / New Skill for trees
« on: August 18, 2013, 07:09:08 pm »
Look like bank has come up with something new.  Tree Mining
 

453
Life in the AfterWorld / Re: Afterworld Ancient
« on: August 17, 2013, 09:32:19 pm »
but the soc wars were part of book 3!   

454
Life in the AfterWorld / Re: Feels like someone is working
« on: August 08, 2013, 12:22:41 pm »
servers going on and off but not in random mode.

455
Life in the AfterWorld / Feels like someone is working
« on: August 07, 2013, 09:52:10 pm »
on the servers.  :)

456
Ideas and suggestions / Re: Radar indicators
« on: August 07, 2013, 09:50:22 pm »
larger HP mobs appear before smaller HP mobs.  Or maybe its easier to say closer to the 200m edge

457
Ideas and suggestions / Re: Radar indicators
« on: August 07, 2013, 04:09:24 pm »
ya it is a very small thing to notice and I never noticed it until I was told about it.  But I will say that sometimes I don't think it works perfectly ;)

458
Ideas and suggestions / Re: Radar indicators
« on: August 06, 2013, 03:29:10 pm »
may I bring up....   skill in radar?

459
Official news / Re: AW virtual world in the future
« on: August 05, 2013, 01:17:16 pm »
been on holiday so catching up on conversation.  will make a few comments as I read.
 
PvP - im not a big PvPer either, but if I have to I will.  But note something.  Where the PvP is now is not where it will be.  Many times we have heard that the PvP is in testing and what will really happen is that the game area will be divided into 3-4 regions and high PvP will be between those regions.   Those regions will be so big that there is no way 1 person or even a good sized group of people would be able to patrol it.  So take a step back a little and look at what is suppose to be the full game map.  there will be lots of no dangerous PvP areas.
 
Best stuff in PvP - I understand this and I actually think UG mining in the current game is a good example.  If you go into High Pvp you get the good stuff every where.  But if you low PvP it is still there, you will just have to work harder to map it and find it.  I have found almost everything in low-P as I have in High-P.  difference being the amount of it and how easy it is to find.
 
RCE - There is no way to limit or decide this before an angel is found and signed on.  The type of deal made wit the angel will greatly determine how this moves forward.  Afterall this point is all about money, and money will now have another partner to work into the discussion (Although we will probably never see that convo)
 
herbs/trees - TY it is a good first a step and I hope that bank can also find and work out the UG mining 5 minute earthquakes while he is trying to get the servers to communicate.
 
Rebalance - Yes the game needs it.  Yes we need a person just doing it, and yes wee need new items.  But this is not something we need first.  First we need Alpha functions in Survival.
 
World Wide chat - I agree bring it back for the short term or at least in NU.
 
Bad vs good - After playing eve for a few months I can see the benefit of having pirates (Or whatever we should name them in AWS) in game.  BUT  They have to be marked as such.  That is the difference.  A person must appear on your screen and you instantly know they are bad for you.  I think this is a different discussion but I would like to bring up the idea of allowing socs and corps and people to be labeled as good and bad.  Good show up as Green dots and words above them.  Bad show up as some other unused color as a dot and for their words.  If we are going to have bad vs good at least define it.
   
My list of things I would like seen done in order. 
  • Trees/Herbs/Server Stability
  • New player area fixed (The 2 hour useless journey, reviving out of NU when u die.  New player mobs around NU)
  • Bring back alpha functions (one by One)
  • expand size of game floor.
  • ....
     

460
Ideas and suggestions / Re: Ideas, suggestions and your opinion...
« on: July 26, 2013, 09:51:03 pm »
Ya a lot of us came from EU.  I made money there my first 5-6 years.   left near the top of the market thank fully.  I could rebuy my way in for about 1/4th of what I sold for.   I have played some in the last year.  but went right back to costing way too much out of the bag.  so stopped.  Still have account there to talk to the HU gang

461
Official news / Re: AW virtual world in the future
« on: July 26, 2013, 04:30:29 pm »
     I have a suggestion.  There are probably some players who no longer check the forums.  If you could update the main website, and possibly send a mass e-mail to the player base, it would help to bring back even more players.

Excellent idea BB

462
Official news / Re: AW virtual world in the future
« on: July 25, 2013, 06:34:29 pm »
PvP has been done to death.Put an arena in if you have to.


or at least zone it, as an aging , not as quick on the draw gamer... I agree

463
Official news / Re: AW virtual world in the future
« on: July 25, 2013, 01:18:07 pm »
I agree with da event.  Pvp is interesting and all, but if you don't have the game basics to allow people to skill and progress then it just becomes another road block to newer players and a good deal of older players.
 
I think develop the game from the new player forward.  Start at developing for the new player, get new players in, then 1 by 1 develop the game towards the old-skilled players like ourselves.

464
Newcomers corner / Re: Advancement ??? When and how???
« on: July 23, 2013, 05:53:21 pm »
Back when i started i was a member of a big society
I think he just called me fat....  anyways.... yes I agree with what is said.  I think your timing is bad because the amount of people in NU to help new players is pretty much zero.  Before I took a break I was the only one I ever saw in there.  So find some people online, maybe someone online can tell you here they are and you can become friends and chat with them.
 
Good luck!

465
Tech Forum / Re: Key bind issue
« on: June 29, 2013, 08:39:19 pm »
Stupid answer but when i played in AWA with this i hit "Enter-Shift' and it cleared up.  cant hurt to try

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