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Messages - dale "dalewj" ofj

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646
Tech Forum / Re: Is the problem the mob server?
« on: February 03, 2013, 07:17:09 pm »
ya the problems last for 10-15 minutes, and then is fine for another 6 hours.

647
Ideas and suggestions / Re: Device for cartographers
« on: February 03, 2013, 12:45:01 pm »
'You have gained skill in defogation'

648
Knowledge Database / Re: C215 - New Urengoy.
« on: February 02, 2013, 03:46:02 pm »
nice doc

649
Official news / Re: Development status update [2013-01-30]
« on: February 01, 2013, 03:35:58 pm »
this will become a massive paranoia with ppl shooting on sight and then ask questions later!

so the LoD?

650
Official news / Re: Development status update [2013-01-30]
« on: February 01, 2013, 02:01:01 pm »
I dont think wallets are the problem people have.  Hell my wallets are already in storage.  Its the loss of 1000's of awd of equipment which scares people.   I think what will calm the masses is somethign from the devs re-telling us (it was already mentioned) that high level pvp will not be all over the land but will be inbetween he different play zones (QA areas and their surrounding land).    Maybe to explain in the area we play now, is that considered a part of play zone, a whole play zone, or more than a play zone.  In other words in the area we play now, how much more are we expecting to add over time.

then again they have showed us they like to give us news in our laps and let us battle out the ideas that scream in our heads.

651
Official news / Re: Development status update [2013-01-30]
« on: January 31, 2013, 04:13:54 pm »
Also funny if you log in after a month of not playing and discover on login you standing in a high level pvp while on last log in it was still your favorite mining area.

Oh TC makes a good point about people relogging in over time into a pvp area.  Maybe people should be reset on this VU?

652
Tech Forum / Re: Can't play anymore
« on: January 31, 2013, 04:08:10 pm »
I checked for background processes and found none besides Client.exe with coreServiceShell.exe.   coreServiceShell.exe is my anti-virus program (Trend Micro Titanium).  Maybe the devs can agree that there should be no other processes running besides Client.exe.

One question is what kind of anti-virus program you use?  maybe that is playign with your ports because of AWS.

Also what version of windows and if Win7 do you know how to get to the resource monitor and watch your network connections?

653
Tech Forum / Re: Can't play anymore
« on: January 31, 2013, 01:12:02 pm »
the lost connection probnlem comes and goes.  i agree with hult tyhat it probably happens when they are doing somethign to servers.  when i have the problem i go away for 2 horus and try again later.

the cost of testing

654
Official news / Re: Development status update [2013-01-30]
« on: January 31, 2013, 12:02:07 am »
Question:
Does killing players eventually make you an "undesirable" person and therefore prevent you from entering Quarantine areas?

Oh me likes that

655
Official news / Re: Development status update [2013-01-30]
« on: January 30, 2013, 10:25:59 pm »
One other thought maybe the devs can give us a hint on.   Right now a good deal of our small area is PVP.  I am expecting this is for testing PVp to make sure it works correctly.  I expect as the world grows, pvp will be placed further out and we will have more 'safe' lands???

would this be an accurate statement?

656
Official news / Re: Development status update [2013-01-30]
« on: January 30, 2013, 10:22:36 pm »
Speaking as a Crafter who was looking forward to some serious UG mining, all this talk of PvP is making me really depressed.   I'll hold on to see how the game pans out but, if it is turns out to be as bad as I fear, it looks like I'll have to find another game.
(I wish these details had been made more clear before I did my Christmas and New Year donations)  :(
(but I guess I would have donated anyway)   ;D

As a miner also Snowy all I can say is a i hope the red mining is not just in high pvp zones, it will need to be in all types of zones.   There has to be some security of red finders and extractors or simply most miners wont risk their equipment to get the ores and minerals that you all need to play pvp.

One of the reasons this game can be so good is because there is something for all of us, and not everyone is a pvp player.  Fir this reason we must not match pvp areas directly to mining.   My 5 awc

657
Tech Forum / Re: The whole Swamp area being PVP Level 4.
« on: January 30, 2013, 08:04:12 pm »
I agree with da event (ya like that jane?) and when i first saw it i said.  well you just have to sit on 1 spot to get 50% of the traffic since there are only 2 ways in.  Maybe the route itself could be jsut death, but going off of the route would be pvp?

And as for camping I have seen it many many many many times in this game and others, and yes people do spend 12 hours a day sitting in one spot waiting for certain people to pass or just for pvp.  I suspect it will happen.

saying that, the devs do want pvp in game and well that is pvp.

658
Official news / Re: Development status update [2013-01-30]
« on: January 30, 2013, 07:59:22 pm »


aint mugen the place newbies spawn? i would suggest removing any pvp from the way newcomers have to take from joining the game to NU and to saransk.

"The newcomers' quest / tutorial part of the game is not affected and is non-PVP area (Level 0)."

659
Life in the AfterWorld / Re: mob dissapearance
« on: January 28, 2013, 03:31:49 pm »
hahaha.  Its not your weight its the amount of damage you did to the mob.  I for instance cant use my normal melee on small mobs because it destroys them in 1 hit.  And because I flattened them i cant loot them (same error)

but looking at your screenie and it doesnt look like you hit it at the end, it hit u last.   I'd say that you might have found a problem.

660
Newcomers corner / Re: Hi every1, back after lots of time
« on: January 27, 2013, 07:37:48 pm »
saransk is the main town for citizens at the moment.  NU for newcomers

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