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but it is a pvp everywhere already! ofc not the cities itself, but you can kill anyone at swamp now, or at the road between towns! as i can see - the only difference will be in swamp where you can lose only "obligatory bills" (whatever it is) as the rest always in wallets, and the area at bottom/left part after the river (mugen). there are nothing really interesting atm anyway! i believe when world will grow we will have more pvp level 3 areas than higher ones. what if they make high pvp only to split the world (see the map) in two parts (left and right) so we need to move resources through the world via high-lvl pvp zones? my 2 cents
Earlier there was mention of 3 Qa zones (Qa1, Qa2, Qa3), and about high pvp areas in between them? I may be wrong, but something similar was said by someone. And i agree, its not as bad as people are making it out to be, but we won't know until we try it out.The Allfather
this will become a massive paranoia with ppl shooting on sight and then ask questions later!
i thought we can chose a bit different to be indeed unique than what we had before something that we can always recognize in future