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Ideas and suggestions / Re: Weight
« on: January 08, 2014, 12:42:54 am »
good suggestion dale!
Zen
Zen
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Ideas and suggestions / Re: Weight« on: January 08, 2014, 12:42:54 am »
good suggestion dale!
Zen 77
Ideas and suggestions / Re: Weight« on: January 08, 2014, 12:13:03 am »
An option would be fine, and I realise you can press I
, but I would still find it handy to have a visual display, the same way we can see our AWD total, it would be more relevant to see the weight details whilst picking rocks than it is to always be able to see our AWD total.Anyway, its just something that would appeal to me or some others, it doesn't have to appeal to all, and is only a suggestion. Zen 78
Ideas and suggestions / Weight« on: January 07, 2014, 12:52:44 pm »
We have a gui showing various things, I think it would be handy for the gui to show our current weight and weight limit, could be handy when hunting, mining and picking rocks.
Not crucial but would be convenient ![]() Zen 79
Ideas and suggestions / Extractor icon on gui/toolbar« on: January 07, 2014, 12:50:04 pm »
I think it would be handy if on the toolbar somewhere it had the ability to have an icon for each Extractor that is out in the field, and if you hover over the icon, or click it, it will show the coordinates.
That way you are always aware if you have an extractor out there, and you will always be able to find it Zen 80
Ideas and suggestions / Extractor colors and id.« on: January 07, 2014, 12:46:00 pm »
It might be nice if Extractors weren't the color of the vegetation, it can sometimes be quite difficult to find them, as they can tend to go invisible.
Blue or pink would be easy to see ![]() Also, if on the radar extractor dots could be a different color to Mining Claims. When you have 30 dots and 5 are extractors and 25 are mining claims it can get pretty messy tring to find things, particularly as the extractors are sometimes bugged and need to be 'retsarted' even though they had already been started.So sometimes you have to run around to extractors and check they are actually running. Different color extractors, and different color dots. Or, the ability to turn a Mining Find off from broadcasting on the radar. 81
Ideas and suggestions / Roaming mobs« on: January 07, 2014, 12:16:04 pm »
I think it would be cool if mobs roamed around the map, either all, or just some types.
It would reflect real life habits of many animals, picture a huge mob of Molesaurs or Mzaroids (forgive spelling plz) moving into a new territory like bison or buffalo roaming across the countryside. Would make everything a bit more dynamic, random and unpredictable, which is always good in a sandpit MMO ![]() Zen 82
Ideas and suggestions / Re: Suggestion ... Server Online/Offline« on: January 02, 2014, 01:20:50 am »
It still has it showing here "AfterWorld: Alpha" Tech Forum (archive) , via Survival Forum, in case that's of any use.
Zen 83
Life in the AfterWorld / Re: Z.A.V.'s "How to" Video Series« on: December 27, 2013, 03:04:28 pm »
These ones Decassa made back in 2008 were ok, I think she made about 5.
Something to consider when thinking concepts anyway ![]()
Zen 84
Ideas and suggestions / Re: В топку языковые барьеры.« on: December 27, 2013, 11:04:44 am »There are six official languages - Arabic, Chinese, English, French, Russian, Spanish. 6 languages is only a technicality, it is only relevant in terms of the United Nations. If you are at a UN meeting then yes its relevant, if you are not at an UN meeting then no it is not. It means nothing in real practical terms. Approx 20% of the world live in one country and they are not covered by the above languages. That is just one country that is not covered by the above languages. Zen 86
Tech Forum / Ruddoids jump when dead« on: December 26, 2013, 12:36:25 pm »
After killing Ruddoids they keeping jumping till looted.
Zen 87
Talks and Yaks / Merry Christmas all!« on: December 24, 2013, 02:09:45 pm »
It's that time again to wish all the Devs and all the AWS players a very Merry Christmas and a happy and healthy New Year.
All the best to everyone, and the game, in 2014. Now to go open the pressies ![]() Zen 88
Ideas and suggestions / Re: Ideas, suggestions and your opinion...« on: December 23, 2013, 11:56:26 pm »
Good post about PvP and insurance, and how armor fits into it, and its also rather good to see a post with some empathy to problems that can occur from the limitations of technologies over distance.
I have skilled up to try be competitive in PvP, but when someone has moved out of your crosshairs half a second, to several seconds, before you shoot, it can be challenging ![]() Nice work Fifth! Zen 89
Official news / Re: AfterWorld - New Age is Coming Soon!« on: December 23, 2013, 11:45:30 pm »
Tesla, I am just providing the details to verify what I said.
I said it has always been declared, you questioned whether that was true, I provided verification, my work is done ![]() (there are other verifications). Jane, as you may recall Shade is a friend of the Devs, and was recently posting on forum trying to get the group re-organised. The response I provided was made by the Devs, and in that post was posted by Shade. 90
Official news / Re: AfterWorld - New Age is Coming Soon!« on: December 23, 2013, 11:56:26 am »Always been declared Zen? Sounds they have some plans i not aware of? Links please since it always has been declared... The Internet should be full then with these declarations and possible replies... You know I wouldn't say it if it weren't true Tesla ![]() ===================================================================== AW FREQUENTLY ASKED QUESTIONS V.2.4, REV. MAR 1, 2007 ===================================================================== 1. IS THIS FAQ HELPFUL? The questions below were selected from player's requests we receive most often. If you haven't found the question or the answer of your particular interest please try to search the forum. If no topics found covering your subject please feel free to post more questions about AW software, virtual environment, features and gameplay to corresponding sections of the forum. We will do our best to keep this FAQ most recently updated. Please note that bug and abuse reports should first be checked on being already reported on forum and if not found should go to support@afterworld.ru. 2. WHAT IS AW? AW stands for AfterWorld, MMOG (Massively Multiplayer Online Game) with a 3D post-apocalyptic-style world and elements of FPS (First-Person Shooter) and RPG (Role-Playing Game) merged together to offer a unique gameplay. On release it is planned to implement an RCE (Real Cash Economy) in AW. 11. WHAT IS PROHIBITED IN AW? Believe us, we try to avoid this word here, we actually hate it. But this is a nature of human society that one should to prohibit some things in order for society to develop and prosper. So there are rules. But these rules are very simple and very short: MAKE THIS WORLD A PARADISE FOR YOURSELF WHILE NOT MAKING IT A MESS FOR THE OTHERS. Of course this is too general but this is it. We as an AW Government will be watching what is going on and what community is doing to make this world a better place. So we will support any civil initiatives aimed at improving the rules. Finally, we will adopt so called "Rules of Conduct", "Civil Code" and "Criminal Code" which in many ways will be similar to those of RL, but also will be tailored to the needs of AW community. Those who will follow the Codes will be treated with Good Reputation. Those who will choose to take an opposite side will have good chances to "enjoy" AW Jail and Bad Reputation credits in ID. Meanwhile, before these light (or dark) ages has come, just try to be friendly to others, helping noobs to make a good start and avoid strong lexicon while in chat. 12. I HAVE BEEN ASSAULTED, HARASSED, SCAMMED BY ANOTHER PERSON IN AW. WHICH ACTIONS WILL BE TAKEN? We are sincerely sorry about that. We put our best efforts to prevent such things happening in AW. Nevertheless there is always a risk that some people's cultural level could appear to be low enough to show inappropriate behavior. Please file your abuse case to support@afterworld.ru providing as much evidence material as possible. Please note that you carry full responsibility for accusing the other person in unlawful action. If you have no evidence or trying to defame other person please be informed that such action may itself become a subject of prosecution. Please take this matter very seriously and do not provide false, unchecked, or unconfirmed information. If your case will be qualified as abuse, a most strict legal action we could take regardless EULA is defined by the governing law of the territory where AW service is rendered which is currently the law of Russian Federation. Russian law is very much like UK law and in some cases is even more strict. In some cases of serious assaults, threats, defamation, harassment or illegal transactions you may seek criminal prosecution against the infringer. We will unconditionally support your choice of any appropriate social, administrative or legal action possible in your case, up to providing log files and other forms of digital materials as an evidence to the proper authorities if you choose to file a lawsuit against the infringer. As a minimal measure in less severe cases we will offer you the choice of in-game pursuit and prosecution of the infringer which will be done according AW Virtual Codes and Rules of Conduct by means of AWPD and AW Jail. Please indicate the preferred action in your case description and we will offer you all necessary solutions, contacts and materials you may require. We once again underline that we will fight any forms of unlawful actions by all accessible means and measures. Those of you who are careless about this subject be careful as to define the bounds of permitted and think twice before you let yourself unlawful behavior in AW. 14. WILL I NEED TO PAY FOR AW AFTER RELEASE? There will be no regular subscription fee. But as long as AW is an RCE world you will probably feel the need to purchase some items or make certain in-game transactions that require service fees. For that purpose you will be able to deposit funds to your AW account. Once you have earned some money in game you will also have an option to withdraw funds from your in-game account to the real bank account or credit card. Please wait for official rules and EULA to know more about RCE and real cash transactions in AW. 15. WHAT ABOUT SECURITY? We constantly monitor our system and use the best tools available in order to provide the best data security technology can offer to date. We can ensure you that even during alpha testing you data are already very secure. The unauthorized access to or disclosure of user data are virtually impossible. However due to the nature of Alpha and Beta stages your data may be affected by inner testing procedures. That's why during Alpha and Beta we do not provide commercial grade guarantees of any kind and EULA level of service. As to your payment, credit card and bank account details which will be used from the time of Release - although we would provide high grade of security, you should know that we will not even hold these sensitive data on our servers. They will be directly and securely transferred from your local computers to the certified processing center which we will use for the transaction clearing. All sensitive information transfers and financial transactions between your machine, our servers and processing center are being encrypted with a very strong cryptographic algorithms using 1024 and 2048-bit keys. 19. WHICH METHODS WILL BE USED TO DEPOSIT/WITHDRAW FUNDS TO AW? Initially you will be able to use your credit card to deposit funds on your AW account through our direct, PayPal or 2CheckOut secure gateways. Later the other options may be introduced if required. Withdrawal of funds will be provided directly to your credit card through the secure, fraud-safe withdrawal procedure. 20. WHAT WILL BE THE RATE BETWEEN AW IN-GAME AND A REAL CURRENCY? The rate of AW in-game currency will be announced at the time of introduction of AW account and payment system. 24. WHAT IS A SERVER CONFIGURATION AW IS USING? We currently running scalable SUN MICROSYSTEMS server cluster powered by Linux operating system. 26. WHICH PLATFORMS I CAN PLAY AW ON? Thanks to multiplatform capabilities of the 3D engine we use, you will be able to run AW on all contemporary platforms such as Windows, UNIX, MacOS and some portable platforms like XBox and the like. However, UNIX and MacOS versions of the client will be available upon public Beta. 27. WHAT ARE THE MINIMUM SYSTEM REQUIREMENTS? The Minimum Playable Windows system is the following: Windows XP 1.4GHz Athlon or Pentium 512 MB RAM OpenGL 3D Graphics Accelerator w/128 MB VRAM The Recommended Windows system for the smooth and quality gameplay is the following: Windows XP or higher 2.8-3.0 GHz Athlon or Pentium or higher 1024 MB RAM or higher NVidia or ATI OpenGL 3D Graphics Accelerator w/512 MB VRAM or higher 28. WHAT IS AW TEAM? AW Team consists of core team members and a number of freelancers we attract for the different stages of development. Our core team members are responsible for various game design/development tasks such as general management, programming, hardware and software, conceptual art design, level and static object design, modeling and animation. At the time of Release, just before it, AW Team will hold a public presentation for the AW Community, media and public. At that time the official company name and core staff members will be represented. 33. WELL, I HAVE A QUESTION! Ok, all your questions and/or comments, provided they were never asked and answered, are welcome. To search for possibly existing answers and to ask your questions please take a quick tour through the posts and search section of our forum. Forum: Life in the AfterWorld · Post Preview: #5890 · Replies: 10 · Views: 5738 Zen |
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