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Messages - Bold "Bertram" Blanshard

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76
Knowledge Database / Re: C211 - World Map
« on: January 14, 2013, 05:45:02 am »
Brina, now I'd say you have depicted Zone 5 as coming too close to NU. I've always had to run a long way to find the first pickable rocks.
And whereas you have depicted gaps between the zones, actually they overlap, there is a band where it's possible to get both 1/2 and 4/5 types from adjacent rocks. This is unlike Alpha where the boundaries were clean straight lines.

77
Ideas and suggestions / Chat should be Zone-wide for NU
« on: January 13, 2013, 07:50:15 am »
At the moment it seems chat messages are seen only within radar distance. In Alpha, messages could be seen in the whole of QA. (Wiki still says this, but I tested it yesterday, and they aren't).
I think it is essential for new players to be able to trade their rocks, buy steel picks, and generally listen to advice from other players. They can't do any of this at the moment if they are actually picking rocks or shooting slugroaches. Why should they have to stand about in NU, just waiting?
To give a satisfactory experience to new players, and indeed players who are trying to trade with them, the chat in NU needs to cover the whole zone.
I'm beginning to see more and more green dots, but there is utter silence, no communication whatever. There is no feeling that this is a multi-player game.

78
Knowledge Database / Re: C211 - World Map
« on: January 11, 2013, 08:02:18 am »
Brina, a small correction. Zone 5 extends further NW, and actually reaches the fence in the N between Long. 96.3 and 96.8. You have to cross a band of it to reach Zone 4.

79
Tech Forum / No Loot
« on: January 11, 2013, 07:31:51 am »
I've just killed 3 mobs in NU, and no loot window or messages.

Edited: 2 hours later, the loot works again.

80
Newcomers corner / Re: freezing
« on: January 10, 2013, 02:02:22 pm »
I had a couple of freezes this morning in NU.

Generally I've had more crashes in Saransk than NU.

C211 is better than the previous version, and hopefully the next one will be another improvement.

And more stability means more players returning, and a better economy. There are only certain things one can do at the moment, picking rocks in NU for example, or cutting trees in Saransk.

81
Tech Forum / Re: Skill Transfer works below Level 10
« on: January 09, 2013, 05:13:38 pm »
The devs have replied to my Helpdesk Call that the threshold had been mistakenly set at Level 9, instead of 10. It has either already been fixed, or will be in the next update.

82
Tech Forum / Re: Skill Transfer works below Level 10
« on: January 06, 2013, 05:36:08 pm »
Quote
Have activated (reach level 1 in) at least 25 Skills.
 Have activated at least 1 Skill pass the Level 10.

Have you maybe allready payed SAU for
the next (10th) Strength-Stage?

As I said, I have no skill activated to level 10. I also said I was expecting to have to activate Strength at level 10, so I was careful to check I hadn't already done it. And the skills list now shows Strength as 1/9.

83
Tech Forum / Skill Transfer works below Level 10
« on: January 06, 2013, 03:55:42 pm »
My Strength just reached 9.96, so I thought I would transfer it out to increase my skill gain when picking rocks.

I was expecting to have to unlock level 10, but I tried the transfer before doing that, and it worked. I transferred out 2434 points onto an SNI.

I have no skill unlocked at level 10, so this must be a bug, as Wiki says I should have activated at least one skill at level 10.

84
Knowledge Database / Re: C211 - World Map
« on: January 03, 2013, 03:05:19 pm »
More requests - there is another Ore field W of NU, roughly on either side of the road S of the Antenna. And maybe add the Farms against the southern fence.

The ore field to the west contains the old subzones 1 & 2 from your other thread, the one you've marked to the east contains subzones 4 & 5. I've picked over most of NU and haven't found any stones which don't have either Nitre or Lead, which was the old subzone 3.

The Lead/Pharr/Copper/Iron is in the far NE, a long way from NU, fortunately the dense part is still in the NU revival area for citizens.

85
Tech Forum / Re: Client.exe Error
« on: January 03, 2013, 06:49:17 am »
Since I see from another thread that you are trying to get to Sar, I was there a few days ago, and found the crashes so frequent I returned to NU, where I hardly crash at all. So I am picking rocks until either the next update, or I do have to go back to Sar to do a skill unlock.

86
Newcomers corner / Re: Questions from a Newbie
« on: January 02, 2013, 03:43:34 pm »
Steel picks are 6 times faster than the Iron ones. That's why they are a priority. In Alpha you had to trade about half their cost in stones to get them, but they were still 3 times faster.

Now that you need 100 PNotes for citizenship, this implies PNotes might halve in value, and this in turn implies the stones might halve in value too. I can't see how this is going to work out. It is bad enough that new players have to pick twice the number of stones, but if Steel picks become unaffordable, it would take 6 times longer to get citizenship than in Alpha. If PNotes retain their value of about 2.2AWD, then increasing the citizenship cost was pointless, it was better in Alpha to sell the PNotes and pay AWD, and that would be even more so in Survival.

We will have to see how the econony develops, and if any adjustments are made. As Jane says, best to just accumulate resources at the moment, and not trade until prices become clear, ( though that doesn't help with getting Steel picks).

87
Newcomers corner / Re: Utium 500kg for citizenship? / maps
« on: January 01, 2013, 07:56:32 am »
Don't give any stones to the Warrant Officers, yet. Just accumulate all the NU stones you can.

Your first priority as a new player is to get enough stone, of any type, to trade for steel picks to use instead of the free iron ones. Though with few people playing until the game develops further, that may be difficult.

The Warrant Officers will eventually ask for 500Kg of each stone in turn, and you will need 100 PNotes to become a citizen. Yes, that is a long time, even with steel picks. A steel pick gets 500Kg in about 30mins.

So far, I have found 3 good stone areas in NU
- W, below the transmitter, either side of the road (mix of Zones 1 & 2 ?)
- E, beyond the road leading to the SE gate (Zone 5)
- NE, up near the top fence (Zone 5 leading to Zone 4)

I have noticed that these areas are a long way from the buildings, all the stones around the buildings are non-pickable. I hope this is addressed in a future update, as it takes too long to run to them. You are also forced to expend a clone to get back or waste more time, but at least you can then be overweight.

Trade some stone for a backpack if you can, this increases the weight you can carry.

88
Shouldn't Ctrl-D have the same effect as Death?

And shouldn't Death during the Tutorial mean reviving at Mugen.

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