Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Serenity "SerenityFireFly" FireFly

Pages: 1 ... 4 5 6 [7] 8 9 10 ... 19
91
Life in the AfterWorld / Re: Mob spawns
« on: January 21, 2013, 03:02:59 am »
already been suggested, here  recently :) https://my.afterworld.deelogic.net/survival/index.php/topic,963.msg5129.html#msg5129

and here before... after it was mentioned in game and elsewhere.
https://my.afterworld.deelogic.net/survival/index.php/topic,767.0.html

92
Official news / Re: AfterWorld Survival C215 Release Notes [2013-01-16]
« on: January 20, 2013, 05:37:38 pm »
:( WIPE THIS GAME!!!! 
Wow first I have heard of this unlimited tree chopping bug/exploit  :( >:(.. is there seriously anything in game  now that players have not exploited for outrageous gains in the past????  Im fairly pissed... when i played a lot last year, chopping wood and unlocking plant knowledge naturally was something I was very proud of and took a lot of hard work!!! endless hours running the zones to find choppable trees.. all undone now from the latest bugs...

I really wish the Devs would make the decision to wipe all skills at this point.. It has been  nothing but a giant pile of bugs and exploits.. this is understandable for a game in alpha/development .. but its not understandable to continually let the cheaters win and get ahead of hard working and honest players.. This game will never go anywhere at this rate.. We really need to start fresh!!

On another note, what about researching? has that been fixed yet?? what a cool idea totally ruined by macros  >:(
Simple solution to that one would be to randomize the recipe to gain success and then have a message saying what the true recipe is.. something like "With this last missed attempt you have gained insight into the correct recipe and this is it"

008  8)

feel free to whipe UR skills by urself.
Dont speak for others .
Most ppl here are not that short here like u lil crybaby,and most dont care about what u think

but i will try to make it understandable for u,there is not enouth mobs to hunt,everything researched,and pick  numbers down to 5%.... And now in my 6th year here devs changed something,and said till the changes are finished its ok to chop trees for refining or what ever.

so feel free to ask for a reset of ur account,but dont ask for reset of all accounts ,or i come rl t u and kick ur stupid ideas having ass.



dont get me wrong,but when u ask to remove something i worked hard for and payed a lot...makes me so mutch angry..cant vent.

+REP i agree with u thunder and devs didnt state is an exploit, till thats stated people will do it, dr  butler stated this.

At the moment trees doesn't disappear, as we have not yet implemented all planned features.
When it will be done, you (players) can cut it down, so only stump is left.. And if you cut it too... it will gone. No replacement. There are a lot of trees in the world.. so we believe it should be enough for a long time.. until we implement new territories with fresh forests...


when asked for clarification nothing was mentioned over it being an exploit or not.
https://my.afterworld.deelogic.net/survival/index.php/topic,736.msg3824.html#msg3824

93
Tech Forum / Re: Weight (limit) problems
« on: January 20, 2013, 12:26:55 am »
as far as i've seen weight seems to be fine, i quite like it.

94
Life in the AfterWorld / Re: Mob spawns
« on: January 20, 2013, 12:25:01 am »
totally agree

95
Tech Forum / Re: Elsug loot table
« on: January 19, 2013, 07:01:58 pm »
yeah sounds like a bug once in AWA, i had a QOsc of a foulito alba in fa.. which was odd.. i guess it will be fixed when loot to certain creature is done

96
Tech Forum / Re: C215 - Mini Map
« on: January 19, 2013, 03:06:36 pm »
I have delete the cache as indicated Dalewj, bug is resolved, but I will not do this every day.
understood... hope it stays for you. (map that is and you dont have to re do it)

97
Tech Forum / Re: C214 ... Missing Plant Texture
« on: January 19, 2013, 03:05:23 pm »
cool :) any news on when flowers will be cuttable?

98
Tech Forum / Re: zooning bug
« on: January 19, 2013, 03:03:59 pm »
had it happen to me a few times... a work around is ctrl + d but uses a clone.. or ask the player to move... it would be nice if avatars in main towns weren't physical, so when we go out of buildings it would help so we can move even if a person is stood there.

99
Tech Forum / Re: cant trade used armor to wo
« on: January 19, 2013, 03:02:38 pm »
Armor and Batteries are not accepted by Warrant Officers.
But you will be able to give out Armor to another officers, but only after they arrive.
Batteries is a completely different story and will have another route of utilization.

that's good news :) any chance when other officers are coming in?

100
Newcomers corner / Re: Storage Advice
« on: January 19, 2013, 03:01:28 pm »
always good to have storage set up a good way :)

101
Ideas and suggestions / Re: /stuck command
« on: January 19, 2013, 02:57:48 pm »
would be a great feature to have.

102
Tech Forum / Re: C211 Fog of war issues.
« on: January 19, 2013, 02:56:25 pm »
known issue, may be a quick fix but having to delete aw file(cache files all time) and it happen again is something players shouldnt have to do.. also shows it doesn't work fully if people have to keep re doing it.. don't worry to much about map... theres information on wiki were things are and if you need help you can always ask a friend. :)

103
no problem for me or for people i see on friendslist, the crashes have got alot less lately.. good work devs.

104
Tech Forum / Re: C215 - Mini Map
« on: January 19, 2013, 02:51:01 pm »
Still having the same issue Nash, waiting on a real fix from devs as everything else i've tried doesnt work :( hope it manages to settle down for you... it has for me just the odd few times it happens now.

105
Official news / Re: AfterWorld Survival C215 Release Notes [2013-01-16]
« on: January 18, 2013, 01:11:13 am »
paying to test... sure... (cant blame players for doing what they were told to do and using cheap axes to get on Instead of playing with the game not fully functioned) devs already stated people could use it, pnp were in sar chopping trees too.. Sc actually waited for clarifcation of devs, before even doing it.

Pages: 1 ... 4 5 6 [7] 8 9 10 ... 19