Author Topic: zooning bug  (Read 569 times)

Offline Gebeleizis "Hultaan" Kapnobatai

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zooning bug
« on: January 19, 2013, 11:11:43 am »
hi,

i have found out a bug who force players to relog , if a player decided to zone out in town from storage and he is not moving, when another player want to get out from stor to town he ends up inside the first one, and cant move, once i ended up in top of madseend...

pfff...relog dont help if the player sit in same place, so i have to use a clone to get out from his body, and if i get out from same dor i think it will be same issue, and if 2 players sit outside the dor after they r zooning out in town, in front of each dor it is possible to seal the exits for some time,



cheers
Hult
« Last Edit: January 19, 2013, 11:18:54 am by Gebeleizis "Hultaan" Kapnobatai »
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Offline Serenity "SerenityFireFly" FireFly

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Re: zooning bug
« Reply #1 on: January 19, 2013, 03:03:59 pm »
had it happen to me a few times... a work around is ctrl + d but uses a clone.. or ask the player to move... it would be nice if avatars in main towns weren't physical, so when we go out of buildings it would help so we can move even if a person is stood there.
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Offline Rebel Leader "Madseend" Troubles

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Re: zooning bug
« Reply #2 on: January 19, 2013, 06:29:08 pm »
« Last Edit: January 19, 2013, 08:52:30 pm by Rebel Leader "Madseend" Troubles »
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Offline Event "Janе" Horizon

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Re: zooning bug
« Reply #3 on: January 20, 2013, 05:50:26 am »

I guess you were too far from the door to activate it?

There was a request to make travelbots & players non-physical to each other (like in Alpha) to prevent players blocking each other.
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