Recent Posts

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71
Knowledge Database / Re: for skil
« Last post by Event "Janе" Horizon on March 24, 2015, 08:11:04 pm »
Usual way ... Shoot creatures?
72
Knowledge Database / Re: for skil
« Last post by the "young." doc on March 24, 2015, 03:05:32 pm »
how we need lvl rifle Kulak F2100
73
Gameplay Discussions / Re: SNI Experience
« Last post by The "Fifth" Entity on March 24, 2015, 11:15:28 am »
Omg, is that really you Cayden? It has to be you cause nobody else can write like this.
Well yeah, Bank is gone for good and the rest of the dev team has given up the project as well. You might even get back the SNI's, but... then the next question rises, what's the point?

Oh well, but your "Absent SNI's Note" was an enjoyable reading nevertheless, reminded me another timeless gem - an irish folk song called "Paddy's Sick Note" which goes like this:

Quote
Dear sir I write this note to you to tell me of me plight,
And at the time of writing, I am not a pretty sight.Me body is all black and blue, me face a deathly gray.And I write this note to say, why Paddy's not at work today.

While working on the fourteenth floor some bricks I had to clear.Now to throw them down from such a height, was not a good idea.The foreman wasn't very pleased, he being an awkward sod.He said I'd have to carry them down the ladders in me hod.

Now, clearing all these bricks by hand, it was so very slow.So I hoisted up a barrel, and secured the rope below.But in me haste to do the job, I was too blind to see;That a barrel full of building bricks was heavier than me.

So when I untied the rope, the barrel fell like lead.And clinging tightly to the rope I started up instead.While I shot up like a rocket, to my dismay I found,That halfway up, I met the bloody barrel coming down.

Well, the barrel broke my shoulders as to the ground it sped,And when I reached the top, I banged the pulley with me head.Well I clung on tight though numb and shock from this almighty blow,And the barrel spilled out half the bricks fourteen floors below.

Now, when these bricks had fallen from the barrel to the floor,I then outweighed the barrel, and so started down once more.Still clinging tightly to the rope, I sped towards the ground.And I landed on the broken bricks that were all scattered 'round.

While I lay their groaning on the ground I thought I passed the worst,When the barrel hit the pulley wheel, and then the bottom burst.Well a shower of bricks rained down on me - I hadn't got a hope.As I lay there moaning on the ground: I let go of the bloody rope.

The barrel then being heavier it started down once more,And landed right across me as I lay across the floor.Well it broke three ribs, and my left arm, and I can only say;That I hope you'll understand why Paddy's not at work today.

Bottomline, never worry the fun hasn't left the world. I'm sure we'll meet again somewhere somehow someday
74
Gameplay Discussions / Re: SNI Experience
« Last post by Event "Janе" Horizon on March 24, 2015, 08:14:09 am »
SAU has been replaced by PNotes (i.e. PNotes unblock skills).
Your 10mill+ SAU is now 10Mil+ PNotes. Any PNotes you had have been multiplied by 100, any MicroPnotes became Pnotes (i.e. no loss - just everything has been converted to PNotes).
SAU cannot be gained anymore. You hunt and loot can be converted to PNotes.


SNI ... not sure why you are missing them ... others might have had same issue ... suspect they where fixed by raising a Helpdesk ticket.
Raise a helpdesk ticket ...


However, game has been put on hold and (maybe) one member of the team is left.
75
Gameplay Discussions / SNI Experience
« Last post by Cayden "Cade" Artaxerxes on March 24, 2015, 07:42:22 am »
So, just came back to the game for a brief look around...
*crickets*
and other than the lack of any discernible player body,
*more crickets*
I had an interesting realization.


Where are all my SNIs?


I am aware SNIs are, depending on which post you read, either going to be untradeable, or no longer creatable. OK. I can handle that. But I had about three high-level avatars worth of SNIs, maybe four, sitting in storage boxes in my Inventory. They are no longer there.


"Maybe you tripped, slipped, and inserted them without noticing?"
No. First of all, chipping them in with the time delay would have made for at least a six hour process (estimating the number of chips by how many storage boxes I had full of them). Second, I'd be well over level 65 in a lot of stuff, and I'm not. Third, I'd be horrifyingly skilled in the refining skills, which I am absolutely not.


"Maybe h4xx0rs/fiends/grumpkins got them?"
Eh, no. Still plenty of valuable stuff on the account, including AWD, weapons and HKs that haven't been available for a decade or were unique, the best armour in the game, etc. There's still... Well, everything, really. But not the SNIs.


"Maybe they're hiding?"
Do you have any idea how many chips that was? If Storage units weren't some kind of wormhole into D&D saddlebag-space, and those storage crates were the size of an average cardboard box, I would need a fleet of U-Hauls to move them from one part of my storage to another.


"Maybe you are stupid/crazy, or having a psychotic episode/manic mood swing?"
I am on meds now, much to the joy of everyone forced to be around me for extended periods of time. But I doubt this would affect where my SNIs are now. Either way, no, I don't think this is one of those cases.


Any ideas? Considering that it's the difference between being skill level "oh, cool, he's still the most skilled guy in the game," and "wait, that's a number?" I'd like to figure it out.


Second of all...What's the story with SAU? Obviously if they changed the SNI system, SAU no longer factors in... So what did they replace it with? If nothing, what do people do with blocked skills? I had many tens of millions of SAU--I have unblocked skills I hadn't unblocked because I wasn't using them and wanted to save, and enough to account for the skill levels I'd be increasing once I chipped all in.




*EDIT* It occurred to me to look for remnants of SNIs, rather than the SNIs themselves. Under my SNI-tab there are dozens of empty boxes where they should not have been empty. They should have SNIs. They did have SNIs. They no longer do. So, there are definitely many, many hundreds of SNIs that are not in my storage.
What is going on?
76
Knowledge Database / Re: for skil
« Last post by Event "Janе" Horizon on March 24, 2015, 04:47:08 am »
Not sure what you mean.
More details required?
77
Knowledge Database / for skil
« Last post by the "young." doc on March 24, 2015, 01:22:10 am »
combien de compétences traitement table pour 2100 pas imaginer .............................. Je ai maintenant 21 ainsi que dans 550%



no table to say

78
Ideas and suggestions / Re: global
« Last post by Event "Janе" Horizon on March 23, 2015, 05:17:57 am »
Unlikely.
79
Ideas and suggestions / Re: global
« Last post by Jarod "Brickwit" McBrickerton on March 23, 2015, 01:23:50 am »
If done well, this could be a nice boost for anyone still paying attention. Since we don't get PNs in loot at all but all loot has Trade value, all it would take is for the game to calculate the value of the loot gained and if the total value goes above some threshold - say 5,000 PNs in value - the game could send out a global message about it.

But it would be a change that won't happen for a long time since there is a lot of other work that has to take priority.

80
Tech Forum / Re: Afterworld is dead! Long live Afterworld!
« Last post by Zaelkaer "Allfather" Vampyre on March 22, 2015, 11:22:51 pm »
I know there are many people who have donated substantially, Life gave his example, i myself have spent around 4,5k on AW before you joined  -

us players dont need everything at once. everyone loved Alpha even with its poor graphics - what we need is

1. the bare minimums to have an economy going (able to have all mobs and loot available for killing skilling crafting (because its a cycle))
2. the minimum stuff all working smoothly (dont need a giant world working perfect, just a small piece of land that works perfect)

3. some sort of communication/update ( NO matter how small) every two weeks. Regular. with this stuff, people will play, and will donate. because they will see a future. and so then take as long as you want to work on everything else, as long as we can see that you're making progress

so im asking to take a couple steps back, so that you can move forward. instead of working on the whole world,

fix a small area so that everything works and is available, and then expand out. even if it requires zones like in alpha and not a seemless world. we want the game
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