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91
Talks and Yaks / Re: Why we need a new engine
« Last post by oOoOo "Mantra" oOoOo on March 20, 2015, 10:06:04 am »
Do we have an update on this game? Is there anyone doing anything or just the servers paid. 
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Talks and Yaks / Re: Why we need a new engine
« Last post by Jarod "Brickwit" McBrickerton on March 20, 2015, 04:04:02 am »
That's a strong sign of how optimized a game engine really is. If it runs well and still looks nice without requiring the latest and greatest hardware, the engine's devs have put lots of work into optimizations.
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Talks and Yaks / Re: Why we need a new engine
« Last post by Hugo "Lossehelin" Santos on March 19, 2015, 11:55:45 pm »
sure it was made on state of the art computer and top gfx card, i woldn't expect otherwise. When you want to show something you show it the best way possible, but the capabilities are there, and my experience with unreal engine it is that it runs damn fine even on lower end computers.
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Talks and Yaks / Re: Why we need a new engine
« Last post by Jarod "Brickwit" McBrickerton on March 19, 2015, 05:17:32 am »
Actually, the demo was run on a PC with the new $1,000 NVIDIA Titan X humming along inside. I can't find any mention of what the rest of the PC's specs were, nor how much drive space it takes up, but I'm sure it's not exactly easy on the rest of the components.

Still, this high-end rig was only necessary to render the entire short film in real time at the highest possible graphical and view distance settings. The average gamer can still play some very nice-looking UE4 games by reducing those settings to whatever works best for their PC's components. Just like we all do with other games that use the latest, greatest, prettiest game engines.

Getting back to topic, it would be great to get AW on a modern, well-supported engine like UE4 if only for future support. The improved graphics and optimized performance wouldn't hurt things one bit either!
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Talks and Yaks / Re: Why we need a new engine
« Last post by Event "Janе" Horizon on March 19, 2015, 12:33:48 am »
A 100 square mile landscape rendered in real time*
Coming to a $500 Graphics card near you!
Demo comes in 2 delicious flavored downloads - 1TB and 10TB.


* All characters appearing in this work are fictitious. Any resemblance to real pixels, living or dead, is purely coincidental.
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Talks and Yaks / Re: Why we need a new engine
« Last post by Hugo "Lossehelin" Santos on March 18, 2015, 11:21:06 pm »
lol yes
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Talks and Yaks / Re: Why we need a new engine
« Last post by Raynaldo "Claw" Garcia on March 18, 2015, 10:56:28 pm »
You really want to bring Afterworld: Forever upon us?
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Talks and Yaks / Why we need a new engine
« Last post by Hugo "Lossehelin" Santos on March 18, 2015, 06:42:40 pm »
Check  out the new Unreal 4 tech demo. A 100 square mile landscape rendered in real time...

https://www.youtube.com/watch?v=JNgsbNvkNjE

Quote
The Kite open world demo created in Unreal Engine 4 features a diverse and beautifully realized 100 square mile landscape. Everything is generated completely in real-time at 30fps and includes fully dynamic direct and indirect illumination, cinematic depth of field and motion blur, and procedurally placed trees and foliage. Get Unreal and get going for free at www.unrealengine.com.
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Ideas and suggestions / Re: for skill
« Last post by Raynaldo "Claw" Garcia on March 18, 2015, 05:29:15 am »
for honor
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Market Network / Re: Buying process water
« Last post by Vital "B1ackLake" Svichka on March 17, 2015, 11:32:33 am »
what price   ... /kg


not much loot now
offer me
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