AfterWorld Survival Forum
Officials => Tech Forum => Topic started by: Hugo "Lossehelin" Santos on September 18, 2014, 09:46:36 pm
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ok. So let us just keep track of the bugs here shall we?
So far i have faced these bugs:
1 - NW Of NU - foulito albas are unstable, they keep disappearing;
2 - Stamina: Coming out of NU and Sar makes your stamina drop, relloging fixes it for me.
3 - Running down from NU to SAW i entered a blue void out of nowhere;
4 - Game crashed and when logged in again i was in noobot form, entering a loop where i didn't managed to get out. I try to ctrl d to go back to sar but all i get is a black screen, then i relog and i am back as a noobot where i died...ctrl d makes the loop happen again.
5 - no slugs or corn fields in NU?
Not bugs:
1- chat is not global anymore;
2- We still have clone system
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Am i able to play on XP ? I am not able to get in,
Client.exe-Entry Point Not Found
The Procedure entry ort K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll
And I updated DirectX and it still said i needed too :(
Any one able to help ?
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net framework installed??? might not having to do with it though...
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Am i able to play on XP ? I am not able to get in,
Client.exe-Entry Point Not Found
The Procedure entry ort K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll
And I updated DirectX and it still said i needed too :(
Any one able to help ?
I'm having the same problem
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Am i able to play on XP ? I am not able to get in,
Client.exe-Entry Point Not Found
The Procedure entry ort K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll
And I updated DirectX and it still said i needed too :(
Any one able to help ?
I'm having the same problem
According to various results from a Google search (https://www.google.com/search?q=The+Procedure+entry+ort+K32GetProcessMemoryInfo+could+not+be+located+in+the+dynamic+link+library+KERNEL32.dll&oq=The+Procedure+entry+ort+K32GetProcessMemoryInfo+could+not+be+located+in+the+dynamic+link+library+KERNEL32.dll&aqs=chrome..69i57j69i64l2&sourceid=chrome&es_sm=0&ie=UTF-8), this means that the devs did not make any adjustments for Windows XP and possibly Vista. Instead, they used code that is only compatible with Windows 7+. Whether that's by design or not is unknown.
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Well that sucks :( I am not able to play now :( :( very sad night
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It's easily fixed! Just go out and get a copy of Windows 7, back up all of your data, boot to your Windows 7 DVD, wipe your hard drive, install Windows 7, install AWR, and log in! It's so simple! 8-P
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The river to the south is GONE! I was a fool and jumped in anyway (, I fell into a endless hole, and now im trapped there. I cant log back ingame. Plz don't leave me here for 3 months (im hungry) Help! send food
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That river runs WAY too deep! I wonder if all water ways are similarly jacked up.
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Some picture ..same problem can`t login back ! also there is coordonate too
now i login and work !
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All good for me again too :)
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Bug wepon i can`t use my hammer ! if i press on it i shoot whit guns ! u can see the pictrure !
if i relog the hammer it`s still there and i can`t use it !
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my sky is black and i can not get it normal again
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в саранске вест клиент подвис попробовал релогнутся и вижу ток Please hold onLoading game dataThis can take a while тест закончился (
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в саранске вест клиент подвис попробовал релогнутся и вижу ток Please hold onLoading game dataThis can take a while тест закончился (
после нескольких попыток всетаки зашёл
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персохшая река ) координаты в чате(http://imageshack.com/a/img908/6743/IJcPpo.jpg)
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кстать если присмотрется то увидим что нет туч в небе ток голубой фон
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ответьте пожалуйста на этот вопрос , раньше небыло сильных мобов типа е95 и других но у людей был лут с них и мы могли делать например красные копалки и сканеры , сейчас же вы убрали лут , и мобов всееще нет , из чего их лепить ? когда добавите остальных мобов ?
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when I get the stamina bug ,reclogging will fix it BUT when I reenter game Im a NOOBOT . plz send more clones
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uau another bug happening to me which is basically a continuity of what i wrote on the first post...
So, ok game crashed when i got killed, spawned as a noobot at the same place, ctrl d does not fix this, gives me a black screen death. relog puts me back at the place i died and as a noobot. did this a couple more times no fix. Decided to give 24 hours, came back today same thing.
Went back as a noobot to go to clone terminal, used up one clone, went outside of sar to do some hunting, stamina bug appeared again! decided to relog and surprise surprise!!! Im a bloody noobot again!!!!
Frankly disappointed with this update, i was expecting bugs to come but probably i was to optimistic.
Update: after posting this i clicked the afterworld window (which was minimized) and my noobot was back on sar.... lol
2nd update: went back to sar, went to the flicker zone where i loose stamina, relogged and i wasn't a noobot.... ufff
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Had an issue in NU about 12-15 hours ago where i was unable to walk up the ramps to the storage building, the avatar just kept walking as if it was on the ground and not up the ramp. Also could not enter any of the buildings.
When walking over to the building next to the timber yard (is it the power or weapons building?) the avatar fell through the concrete pad to about waist height, could not move and eventually fell through the map altogether. Only way to rectify was to Ctrl D, then a message came up saying that the nearest revival was not available and the client crashed to desktop. When logging back on I revived in norilsk instead of NU.
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Am i able to play on XP ? I am not able to get in,
Client.exe-Entry Point Not Found
The Procedure entry ort K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll
And I updated DirectX and it still said i needed too :(
Me too - on Vista
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Am i able to play on XP ? I am not able to get in,
Client.exe-Entry Point Not Found
The Procedure entry ort K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll
And I updated DirectX and it still said i needed too :(
Me too - on Vista
What major version of DirectX is installed? I think I read that DX10 is installed in Vista by default but I skipped that version of Windows so I don't know for sure. If it's DX10, the issue must be caused by something else.
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What major version of DirectX is installed? I think I read that DX10 is installed in Vista by default but I skipped that version of Windows so I don't know for sure. If it's DX10, the issue must be caused by something else.
DirectX 11 on my Vista. Same Issue, it won't run. Survival ran properly but it doesn't look like this VU survives very long on Vista.
It is a 64 bit system/OS.
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System Information
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Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.130707-1535)
System Manufacturer: MSI
System Model: MS-7522
BIOS: Default System BIOS
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz
Memory: 8182MB RAM
Page File: 4322MB used, 12225MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
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Display Devices
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Card name: NVIDIA GeForce GTX 680
Manufacturer: NVIDIA
Chip type: GeForce GTX 680
DAC type: Integrated RAMDAC
Display Memory: 4038 MB
Dedicated Memory: 1990 MB
Shared Memory: 2048 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Driver Version: 9.18.0013.4052 (English)
DDI Version: 11
BGRA Supported: Yes
Driver Attributes: Final Retail
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
From : http://msdn.microsoft.com/en-us/library/windows/desktop/ms683219%28v=vs.85%29.aspx (http://msdn.microsoft.com/en-us/library/windows/desktop/ms683219%28v=vs.85%29.aspx)
Remarks Starting with Windows 7 and Windows Server 2008 R2, Psapi.h establishes version numbers for the PSAPI functions. The PSAPI version number affects the name used to call the function and the library that a program must load.
If PSAPI_VERSION is 2 or greater, this function is defined as K32GetProcessMemoryInfo in Psapi.h and exported in Kernel32.lib and Kernel32.dll. If PSAPI_VERSION is 1, this function is defined as GetProcessMemoryInfo in Psapi.h and exported in Psapi.lib and Psapi.dll as a wrapper that calls K32GetProcessMemoryInfo.
Programs that must run on earlier versions of Windows as well as Windows 7 and later versions should always call this function as GetProcessMemoryInfo. To ensure correct resolution of symbols, add Psapi.lib to the TARGETLIBS macro and compile the program with -DPSAPI_VERSION=1. To use run-time dynamic linking, load Psapi.dll.
So recompile and get us a new version that will actually work :)
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I think an error/mistake that big in the game code would cause it to not work at all. Instead, it's only not working for some of us. This is why I believe that there is problem with one of the dependency applications like DirectX or maybe the Microsoft Visual C++ 2005, 2008, 2010, or 2012 Redistributables. It seems more like a DirectX issue than Visual C++, but until either one of the devs gives us a resolution or better clue or one of us players finds the right combination required to fix it, all we can do is keep trying different things.
The issue preventing me from playing on my home desktop computer is different than what you all are experiencing here, but I'm pursuing the same sorts of troubleshooting paths. Unfortunately nothing I've tried so far helped me, but that doesn't mean it can't help you.
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New bug: there are no pickable rocks to the east of Saransk. I'm running through the area for the second time in C300 and have only seen the decoration rocks with the green moss on them. I haven't seen a single pickable Sar rock in C300 but I haven't been through the other areas where they usually are to verify that it isn't a temporary bug.
By the way, has anyone else seen this bug (https://my.afterworld.deelogic.net/survival/official-news/afterworld-rebirth-c300-release-notes-(2014-09-18)/msg12519/#msg12519)? I still can't play from home and I don't know if it's because of some of the development software on that computer or something else.
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Bug that's still happening: the game froze while in the Dark Matter (DM) damage area so I logged out. When I logged back in I was a travelbot (TB) even though I had full health before logging out. Updated my list to reflect that this is not yet fixed. I've re-loaded the game three times now and am still a TB. I was hoping that in leaving the DM area and re-loading I'd be a human again.
BTW, I'm loving how much quicker it is to load the game after exiting. It's making testing sooo much less frustrating!
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I ended up running myself off the map and falling down through the world, when then prevented me from logging in again. I submitted a Helpdesk Ticket (HT) and the devs set me back in the Sar Outpost.
Today I'm realizing there's a new bug even though I've been hit with it earlier. If I move my Control Panel Markers and/or folders around - which automatically sorts the folders and markers alphabetically, but otherwise they're in the order of creation - the game freezes on me and the client crashes after about 30 seconds of waiting if I don't log out first.