Author Topic: C307 - creature stops taking notice of damage  (Read 243 times)

Offline Event "Janе" Horizon

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C307 - creature stops taking notice of damage
« on: January 28, 2015, 09:22:37 am »
I was busy killing a creature, we both  were standing still taking damage - when suddenly the creature stopped attacking and ignored the damage.
I continued damaging the creature and getting skills. Creature went into wander mode.
When the creature died - it was not lootable (running over it did nothing).
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Offline Andrei "Andrei" Popov

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Re: C307 - creature stops taking notice of damage
« Reply #1 on: January 28, 2015, 04:25:25 pm »
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[size=0px]I was busy killing a creature, we both  were standing still taking damage - when suddenly the creature stopped attacking and ignored the damage.[/size][/size][size=0px]I continued damaging the creature and getting skills. Creature went into wander mode.When the creature died - it was not lootable (running over it did nothing).[/size]
[size=0px]


Many times had the same with rudoeds and deminers. Maybe with other mobs too, don't remember.[/size]
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Offline Jarod "Brickwit" McBrickerton

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Re: C307 - creature stops taking notice of damage
« Reply #2 on: January 29, 2015, 02:35:17 am »
Yep, this is the same bug as this thread. These bugged mobs don't attack you if you shoot them from far enough away (out of their aggro range) and you can kill them without ever being attacked if you can keep at it. But if you get in their aggro range they will attack you for the usual 22 hits, then leave you alone, then come back for another 22 if you stick around long enough. For some reason the game doesn't fully recognize that you're doing damage to the mob even though it shows the damage you do and the mob's HP drains down.

It seems to happen a lot with rudoeds and deminers between NU and Turukhansk but I don't think I've seen it happen with any other mobs. I don't think it's the area because the Antelopes in the area all act normally.
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Offline Andrei "Andrei" Popov

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Re: C307 - creature stops taking notice of damage
« Reply #3 on: January 29, 2015, 06:40:17 am »
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[size=0px]It seems to happen a lot with rudoeds and deminers between NU and Turukhansk but I don't think I've seen it happen with any other mobs. [/size]


Sikaches do the same near Saransk.




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Offline Event "Janе" Horizon

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Re: C307 - creature stops taking notice of damage
« Reply #4 on: January 29, 2015, 10:01:31 am »
Yep, this is the same bug as this thread. These bugged mobs don't attack you if you shoot them from far enough away (out of their aggro range) and you can kill them without ever being attacked if you can keep at it. But if you get in their aggro range they will attack you for the usual 22 hits, then leave you alone, then come back for another 22 if you stick around long enough. For some reason the game doesn't fully recognize that you're doing damage to the mob even though it shows the damage you do and the mob's HP drains down.

It seems to happen a lot with rudoeds and deminers between NU and Turukhansk but I don't think I've seen it happen with any other mobs. I don't think it's the area because the Antelopes in the area all act normally.
Not quite the same ... in this instance I had damaged the creature and it was in agro mode ... we were standing nose-to-snout inflicting damage to each other every 2 seconds; then without warning the creature lost interest and took no notice that I was killing it.


in C303 - the creatures never even started to agro ... they were oblivious from the first hit.
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Offline Jarod "Brickwit" McBrickerton

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Re: C307 - creature stops taking notice of damage
« Reply #5 on: January 29, 2015, 10:22:23 pm »
Jane was this true of C303 with melee and rifles? I thought it was always this way, but I didn't test it too much during C303.

I know for sure though that if you are outside of agro range and shoot a bugged mob with a rifle in C306+ it will not attack you until you get into agro range - regardless of whether you walked/ran closer to the mob or you stood still while the mob moved closer to you. If you don't do any rifle damage before getting into agro range you won't even know the mob is bugged until either you kill it (at which point you won't see the "You killed <mob>" message) or it moves away from you after hitting you 22 times.
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