In AW Alpha - you need to go to a Stable to collect you pet.
When the pet dies (and some are required to die often), the player either has to run back to the stable (taking several minutes), or revive (taking 1 minute) to collect the pet again.
In Survival - the world is a lot bigger. It is quite likely that the player will be much more than several minutes from the stable, requiring the player to revive back and consume a clone. This introduces a cost to Pets that impends their maturity and therefore makes them expensive to Train and Mature. This in turn will result in Pets being overly expensive to trade and result in pets being used only on 'safe' mobs.
Suggestion
Allow the pet to be called to the player remotely.
For example, the player must have the Pet Certificate in their inventory and equip it by dragging it onto the avatar. This places the certificate in one of the Accessory slots. A revive bot then brings the pet to the player.
There could be a small micro-Pnote cost to this. Though I feel pets are already quite expensive to run already (in time, feeding and stabling cost)