Author Topic: The whole Swamp area being PVP Level 4.  (Read 732 times)

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
The whole Swamp area being PVP Level 4.
« on: January 30, 2013, 07:02:20 pm »
...
  • New officer at the Swampville Foundry (inside Swamp). His job is to change items to "Obligatory Bills" (skills affected)
  • New officer at the Turfary B Outpost. His job is to change "Obligatory Bills" into AWD.
...
  • Level 4: Full PVP, Loot: Valuables only (wallets not affected)
...
Since players will read the above as you can turn items into AWD - I have a prediction on what will happen due to the PVP level of the SWAMP (assuming the conversion rate of Obligatory Bills to AWD is a profitable venture).


There is only one (maybe two) path to Swampville & Turfary B.
So a society with a large number of members will camp at pinch-points of the paths and will either loot everyone of their items (then turn these into AWD); or if the items converted into Obligatory Bills are non-lootable ... block access to everyone not aligned to their society.
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html

Offline Zaelkaer "Allfather" Vampyre

  • Sr. Member
  • ****
  • Posts: 462
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #1 on: January 30, 2013, 07:23:02 pm »
Possible solutions:
  • lower to level 3
  • or, add more entrances
  • or, travel in groups and not alone

I've never seen players just sit around doing nothing and waiting for a passerby. Everyone always seems busy doing something, I don't think large groups of people 1. would be able to be online All the time at the same time (maybe sometimes) 2. would be willing to waste their time while waiting for someone.

3. we have radars. if you see people on your radar. run away. fairly simple. of course, maybe they're faster than you

The Allfather
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: Abstract MindHunters
  • Member of society: Abstract Minds
Z.A.V.

Offline dale "dalewj" ofj

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1103
  • Leader of Hunters Unlimited, Admin of Wiki, Author
    • View Profile
    • Author - Diaries of Afterworld
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #2 on: January 30, 2013, 08:04:12 pm »
I agree with da event (ya like that jane?) and when i first saw it i said.  well you just have to sit on 1 spot to get 50% of the traffic since there are only 2 ways in.  Maybe the route itself could be jsut death, but going off of the route would be pvp?

And as for camping I have seen it many many many many times in this game and others, and yes people do spend 12 hours a day sitting in one spot waiting for certain people to pass or just for pvp.  I suspect it will happen.

saying that, the devs do want pvp in game and well that is pvp.
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Weaponry & Tools craft building, accessing Storage
  • Member of corporation: Alpha Unlimited
  • Member of society: Hunters Unlimited
Its been fun everyone will miss you all.   I'm at  dalewj.com and in every social network im dalewj. 

Playing the 'The Repopulation' a giant MMO has lots of EU and AW in it.  Come join us.  Im on east coast server and guess what my name in the game is.....

Offline Rebel Leader "Madseend" Troubles

  • Survival closed test group
  • Sr. Member
  • ****
  • Posts: 273
  • Society leader Holland nu
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #3 on: January 30, 2013, 08:21:21 pm »
sounds cool
I dont think it will be to much off a problem and gives a little spice to the game just as noobut runs did.
Yes socs or corp  could camp there but i figure there are lots off people who want to go there and a group is easly made.
Also i think and know there are people like me out there willing to help those that have a hard time coming there.
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: World Trading Federation
  • Member of society: Holland Nu

Offline Hugo "Lossehelin" Santos

  • Sr. Member
  • ****
  • Posts: 330
    • View Profile
    • RCE Games
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #4 on: January 30, 2013, 10:34:45 pm »
 i think if pvp is not done properly it can kill the game. i had games where i was constantly being killed by players that just sat down waiting, and most of the had much more skills than me making it an unfair fight...

Regarthless, implementing pvp is a good thing... but i was hoping they would aim for the ug first...
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: test
  • Member of society: Pleasure and Power
My blog about RCE Games >> http://rcegames.net <<

Offline Zaelkaer "Allfather" Vampyre

  • Sr. Member
  • ****
  • Posts: 462
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #5 on: January 30, 2013, 10:42:48 pm »
I kind of thought that pvp would be among the last things added. But it was going to be added sooner or later, they just made it sooner rather than later. tbh i foresaw this 'concerned' reaction from the community, but i do bet that even if it was added later rather than sooner it would have received the same reaction..

The Allfather
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: Abstract MindHunters
  • Member of society: Abstract Minds
Z.A.V.

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #6 on: January 30, 2013, 11:22:26 pm »
( a ) Things to note with the swamp:
  • Pinch-points of the paths allow one player at a time to move through them.
  • If you move off the path - you get stuck in the swamp (= revive).
  • Sprinting in the swamp makes point (2) much more likely.
  • At the end of the path - path flares out - allowing rather a lot of defending players to surround the exit.
  • Player are physical - they may form a barrier when stood shoulder-to-shoulder
  • Visibility in the swamp is very low.
( b ) Things to note about players:
  • As we are talking about AWD here and players think that AWD can be converted into RL money - there will be those that will attempt to PWN this resource
  • There are players willing to spend a ridiculous amount of time online in the pursuit of very small amounts of AWD
( c ) Things to note about societies/corporations:
  • They recruit from all times zones
  • There are already some reasonably big well-armed societies
  • Once the swamp buildings are PWNed by the soc/corp - point ( b ) increases the desire to be within that group
( d ) The bonus items from Xmas/New Year can be used by a  low-skilled player to effectively become a killing machine ... immune to all but other killing machines (then only when attacked in groups)


Regards "da event", jane, ESH, etc
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html

Offline kittykali "godslayer" deathslayer

  • Newbie
  • *
  • Posts: 40
    • View Profile
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: The whole Swamp area being PVP Level 4.
« Reply #7 on: January 31, 2013, 05:55:26 am »
( a ) Things to note with the swamp:
  • Pinch-points of the paths allow one player at a time to move through them.
  • If you move off the path - you get stuck in the swamp (= revive).
  • Sprinting in the swamp makes point (2) much more likely.
  • At the end of the path - path flares out - allowing rather a lot of defending players to surround the exit.
  • Player are physical - they may form a barrier when stood shoulder-to-shoulder
  • Visibility in the swamp is very low.
( b ) Things to note about players:
  • As we are talking about AWD here and players think that AWD can be converted into RL money - there will be those that will attempt to PWN this resource
  • There are players willing to spend a ridiculous amount of time online in the pursuit of very small amounts of AWD
( c ) Things to note about societies/corporations:
  • They recruit from all times zones
  • There are already some reasonably big well-armed societies
  • Once the swamp buildings are PWNed by the soc/corp - point ( b ) increases the desire to be within that group
( d ) The bonus items from Xmas/New Year can be used by a  low-skilled player to effectively become a killing machine ... immune to all but other killing machines (then only when attacked in groups)


Regards "da event", jane, ESH, etc

i must agree with Jane on this. i remember playing eve online where groups of people allways camped points of passing from low security area to high security ones. if that 1 person wide path is true then will be very easy for a medium to big soc to ocupy it and killing everyone who try to enter. one "tank" block he path, behind him 1-2 healers and as much as they get shooters. But i don't know too much about pvp so i can be wrong. but i remember SFF telling me long time ago that her avoids make her very hard to kill. And i suppose here are more people like her (with avoids close to her at that time) that can stand on path and heal themselves while still blocking the other person .

PS: i did not imply that certain people will block the path, just that it is possible using game mechanics. some will block the path just to troll.
  • Citizenship: Regular citizen
  • Last seen in at Outpost / Storages
  • Member of corporation: DILLIGAF
  • Member of society: The Misfits