Author Topic: Weird events related to the outposts.  (Read 1264 times)

Offline Leopold "Shaqan" Mutter

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Weird events related to the outposts.
« on: August 25, 2012, 08:00:39 am »
I got off Mugen few times.. Hunted in Surgut a bit and ran into pack of wolves and Defender Level 9..
revived in Mugen (???).. Ran off Mugen again, railroad bridge was on the screen visible when I met two Wolf Leaders and died.. I was still on the side of Mugen.. and revived in Surgut.. Then I decided not to take risk of being revived in Mugen again and ran towards North, shooting Steppe Spiders on the way and made it near forcefield towers (quite far North from Surgut).. and electricity failed..

Later, when the power came back, again I logged in.. before screen cleared I had text in chat telling me I got 2,5 points Dark Matter damage followed by 150.1 points of Impact damage to the feet..bang, dead. Apparently I fall down from somewhere pretty high.. And revived in Mugen AGAIN..

This pattern of events does not look logical at all.. Does anyone has some sort of explanation to offer?

Another weird issue with Steppe Spiders. They do not damage me. Wondered about it yesterday, figured maybe I was bugged somehow and next time I log in they "work" as usual. Today, still.. Could have half a dozen around me from smallest to the meanest and they do not hit, just stay in circle and let them be killed.
« Last Edit: August 25, 2012, 08:04:33 am by Unit "Shaqan" RX400 »
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Offline Dr. "Papaille" FFF

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Re: Weird events related to the outposts.
« Reply #1 on: August 25, 2012, 09:14:45 am »
i had the same mesaventur around Saranks, while i was hunting, i had fix screen, than log off...i get in again, was dead and answer yes for the ctrlD, i immediatly revive in Mugen..with all item in inventory.
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Offline Event "Janе" Horizon

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Re: Weird events related to the outposts.
« Reply #2 on: August 25, 2012, 10:50:32 am »
This should be reported in the Survival Test forum (or if you do not have access to that ... the Tech Forum).

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Offline AW "Dr.Butler" SSB Officer

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Re: Weird events related to the outposts.
« Reply #3 on: August 25, 2012, 11:48:31 am »
note: I've moved this topic to the Tech Forum

We have log files from the server and will investigate this issue. So save some time, we will need a date and time (approximately) on when it happen (both - when you got out of game from loss of electricity and when you logged into the game back), so we don't run through gigabytes of logs trying to find right moment.
Actually, any additional details could help.

As soon as we have anything, we will share.

P.S.
And, we will check whats wrong with spiders minds.. may be they are missing something in their heads.. (stupid spiders!)
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Offline Leopold "Shaqan" Mutter

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Re: Weird events related to the outposts.
« Reply #4 on: August 25, 2012, 12:41:12 pm »
According to firewall (separate old computer).. power was restored 5h 40min a go. It lasted perhaps 20min.. So roughly 6h a go

Dont hurry with the spiders, they are cute. At least something that does´nt kill by glancing at me
« Last Edit: August 25, 2012, 12:42:43 pm by Unit "Shaqan" RX400 »
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Offline Susan "Thunderhead" McBright

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Re: Weird events related to the outposts.
« Reply #5 on: August 25, 2012, 02:46:12 pm »
mhh,i was sure i loged off near surgut a bit north with putpost visible.
Now when i loged in i was north west from muggen suroundet by mobs and getting dark matter dmg.
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Offline Leopold "Shaqan" Mutter

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Re: Weird events related to the outposts.
« Reply #6 on: August 25, 2012, 02:58:50 pm »
after wasting roughly 20 clones.. conclusion: at present state game is unplayable. I would not mind so much if death cost me nothing. And once out, finally done. But at the moment spawns go from wall to wall.. risk of death is like lottery, Mugen is near inpenetrable for naked guy with A5. And dying elsewhere or even relog means starting from Mugen YET AGAIN

Please address this outpost issue and harvest some wasps/wolfs away from Mugen. It´s first three time, fun. After quarter hundred just pure annoyance

from the positive side. Graphics is huge improvement and well done..Probably as much milked out from Torque as ever possible...  :) Thank you
« Last Edit: August 25, 2012, 03:01:49 pm by Unit "Shaqan" RX400 »
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Offline Susan "Thunderhead" McBright

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Re: Weird events related to the outposts.
« Reply #7 on: August 25, 2012, 03:39:22 pm »
ok tested it now,just did go from muggen eastwards,on half way to sar i logged of and back in needet only 30 sec or so. and was reseted back close to muggen. hapend between 17;35 and 17;37 mid european time(berlin time)


should be testable with a dev ava.
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Offline Leopold "Shaqan" Mutter

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Re: Weird events related to the outposts.
« Reply #8 on: August 27, 2012, 02:56:29 pm »
After update, havent been thrown back to mugen yet (too early to tell if it's really works properly)

but another thing I noticed:

After being revived in Surgut, none of the terminals work (storage, market) and Outpost doors do not work. No reaction to right click. After relogin, they are fine. Problem seem to occure after being revived.

EDIT: Maybe nonresponsive terminals was some sort of temporary bug.. Revived again in Surgut once and few times in other outposts and all worked perfectly

PS! Steppe Spiders bite now again. Seems to be fixed
« Last Edit: August 28, 2012, 01:37:49 am by Unit "Shaqan" RX400 »
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Offline Teesa "Teesa" Fisher

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Re: Weird events related to the outposts.
« Reply #9 on: August 28, 2012, 02:24:41 am »
I can confirm, no more starting at Mugen or near it, yay! I can also confirm the spiders now give damage.
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Offline Mr. "Snuffy" Snuffleupagus

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Re: Weird events related to the outposts.
« Reply #10 on: August 28, 2012, 02:27:32 am »
Yeppers there biting again.  ;D
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