Author Topic: wrong terminal in timbering building in Saransk  (Read 263 times)

Offline Caliopus "Calio" Jones

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wrong terminal in timbering building in Saransk
« on: December 27, 2014, 01:38:14 pm »
Wrong terminal at timbering building in Sar.  The terminal inside the building is the tannery terminal, not the wood processing one.  Checked to see if they were somehow switched (with the wood working terminal in tailoring building now), but they're not.  The tailoring terminal has a tannery terminal in the normal spot, just like always, making 2 tannery terminals and 0 wood working terminals in Sar.
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Offline Cobra "The Guru" Guru

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Re: wrong terminal in timbering building in Saransk
« Reply #1 on: December 27, 2014, 04:10:48 pm »
it was the same issue in NU. so you should send a ticket via Helpdesk
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Offline Jarod "Brickwit" McBrickerton

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Re: wrong terminal in timbering building in Saransk
« Reply #2 on: December 27, 2014, 08:43:27 pm »
Previously reported at https://my.afterworld.deelogic.net/survival/tech-forum/c300-nu-timbering-building-contains-tannery-terminal/. The same thing happened a while back, but was fixed before C300.
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Offline Caliopus "Calio" Jones

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Re: wrong terminal in timbering building in Saransk
« Reply #3 on: December 28, 2014, 03:37:42 pm »
it was the same issue in NU. so you should send a ticket via Helpdesk

As far as I can see the issue is just in Sar.  When I first posted the problem, I carried some logs back to NU and refined them there (the correct terminal was in the timbering building).  I just checked 30 seconds ago and NU is still OK, so if one desperately needs to refine logs, the work-around for now is to carry some logs to NU.
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Offline Cobra "The Guru" Guru

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Re: wrong terminal in timbering building in Saransk
« Reply #4 on: December 28, 2014, 05:48:38 pm »
I've sent a ticket for NU and they already fixed it.
You should send a ticket also for Sar
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Offline Jarod "Brickwit" McBrickerton

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Re: wrong terminal in timbering building in Saransk
« Reply #5 on: December 28, 2014, 10:49:07 pm »
I hope they fix the Sar building soon too, that's not a quick run to make just for boards even with no mobs to slow you down!
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