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AWS currently does not require payment; nor does it place limits on how far a player can develop without paying.In AWA, once a player reached a certain level; and/or was happy to pick stones - they could be active in AWA with no monetary input into the game.Clones put an additional cost to these sort of players - eventually an active player has to either pick stones (a time cost) or donate (a money cost) to advance.Note: if an active player could play with just their Newcomer clones. However, that would be a player that takes no risks and skills very slowly against sub-par mobs etc (which again is a time cost).Whether this is Dedicated Logic's intent is anyone's guess.
Newcomers have unlimited clones, it is the citizens who pay for death with clone. Also, when a newcomer, you can visit the outposts outside of NU for 50 clones per outpost? pretty good deal, if you have an escort that is, but even without, it's possible, just harder.In my opinion, the cost of death is cheap. At the moment i REALLY, don't care if i die. I know that if i get low on clones, i can just go pick rocks for half an hour and i'll earn about 21 more clones (this is with my pick being at max efficiency though ofc, so for newcomer is harder/lower).FYI yesterday i died probably 10 times, about 5 because i would lag out and unfreeze dead lol, and another 5 because of small mistakes in hunt. Do i care? no
[size=78%]So... game must be something about "Crazy russian hunt" with russian nature, russian animal (I saw the rudoed in deep forest in Siberia, where i live ) russian vodka, balalayka, banya (so sauna) and drunk fighting after all. LOL[/size]
Just begin as newcomer , and i don't going pay real money for my deaths in game... . I m self-playnig and not going read "dumb" wiki, forum e. t.c. Just wanna "get some shots in the mobs "("hunt on bear"). So, don't want to picking... so "dumb" for me, pay 100 awd for sitizenship and "was born" in Saranks with some prizes (Defender, some ammo)... (I really did it in 2008, with smal action in Saransk. Somebody from players gifted me AK47 rifle...)I charge my rifle and go seek mob...And what I see? - That i can't kill any mobs near Saransk...- And after 100 dies I can't buy clone ...So, what I will do on second step?
...not going read "dumb" wiki, forum e. t.c....So, what I will do on second step?
Quote from: Vlad "Aquilla" NightStalker on November 05, 2013, 09:22:53 am...not going read "dumb" wiki, forum e. t.c....So, what I will do on second step?The answer to that is already being discussed in the forums.Unfortunately, since you refuse to read - you will never find the answer.If you are actually stuck without clones - PM me in the forum with the link to the topic that has the answer (sorry, you will have to read the 'dumb' forum to get that) and I'll help you.
Quote from: Vlad "Aquilla" NightStalker on November 05, 2013, 09:22:53 amJust begin as newcomer , and i don't going pay real money for my deaths in game... . I m self-playnig and not going read "dumb" wiki, forum e. t.c. Just wanna "get some shots in the mobs "("hunt on bear"). So, don't want to picking... so "dumb" for me, pay 100 awd for sitizenship and "was born" in Saranks with some prizes (Defender, some ammo)... (I really did it in 2008, with smal action in Saransk. Somebody from players gifted me AK47 rifle...)I charge my rifle and go seek mob...And what I see? - That i can't kill any mobs near Saransk...- And after 100 dies I can't buy clone ...So, what I will do on second step?Your 'newness' explains your lack of insight into the game.Unfortunately, AWS is not a game where you start the game being able to kill anything you want.You apparently:> refuse to read,> refuse to skill,> refuse to plan ahead,> refuse to perform activities that would support your goals,> refuse to realize that you are too unskilled for your weapon
Quote from: Event "Janе" Horizon on November 05, 2013, 07:56:24 pmQuote from: Vlad "Aquilla" NightStalker on November 05, 2013, 09:22:53 am...not going read "dumb" wiki, forum e. t.c....So, what I will do on second step?The answer to that is already being discussed in the forums.Unfortunately, since you refuse to read - you will never find the answer.If you are actually stuck without clones - PM me in the forum with the link to the topic that has the answer (sorry, you will have to read the 'dumb' forum to get that) and I'll help you.LOL u did't understood what i wrote. May be it was from my bad english..U can check my personal state on the forum, just bottom from ava...I talk about common user who never read forums, wiki, game rules, etc when begin to gaming... just begin as his understand game... Now AWS with life counter...
Quote from: Vlad "Aquilla" NightStalker on November 05, 2013, 10:17:45 pmQuote from: Event "Janе" Horizon on November 05, 2013, 07:56:24 pmQuote from: Vlad "Aquilla" NightStalker on November 05, 2013, 09:22:53 am...not going read "dumb" wiki, forum e. t.c....So, what I will do on second step?The answer to that is already being discussed in the forums.Unfortunately, since you refuse to read - you will never find the answer.If you are actually stuck without clones - PM me in the forum with the link to the topic that has the answer (sorry, you will have to read the 'dumb' forum to get that) and I'll help you.LOL u did't understood what i wrote. May be it was from my bad english..U can check my personal state on the forum, just bottom from ava...I talk about common user who never read forums, wiki, game rules, etc when begin to gaming... just begin as his understand game... Now AWS with life counter...Okey dokey - you did confuse me with all the 'I' statements.In regards to a brand new Newcomer who has never player the game before ... they do not have a cost of death. Their reserve of clones does not diminished during the cloning process.The hypothetical Citizen, you are proposing in https://my.afterworld.deelogic.net/survival/ideas-and-features-discussion/cost-of-death/msg8886/#msg8886 is a fallacy. The player would have spend a significant amount of their game play being blissfully killed, ignoring the 100 messages that pop up in the process, warning them that they are consuming clones ... with the message becoming more alarming as the player approaches zero clones.
...The hypothetical Citizen, you are proposing in https://my.afterworld.deelogic.net/survival/ideas-and-features-discussion/cost-of-death/msg8886/#msg8886 is a fallacy. The player would have spend a significant amount of their game play being blissfully killed, ignoring the 100 messages that pop up in the process, warning them that they are consuming clones ... with the message becoming more alarming as the player approaches zero clones.