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I just had a great idea .. I'm no longer against play for profit AND PvP ... if the dev's sell " life insurance" as well. Lets say for 5 bucks a month I cant be killed by another player .. I'm all in for it . This way I can play the game as I want .. worry only about the mobs and not about a every green dot coming my direction .. and everybody else can bash their heads in as much as they want. It might be also a good stable revenue for the game.Hands up for approval please.
players concerned could simply "hire" some pk'er (EU term,sorry.Means player who has specialized in killing other players) for escort if need be..
I suggested this to the devs a long time ago so i thought now would be an appropriate time to bring the idea up again to them...How about Insurance terminals ... such as bronze/silver/gold insurance,where you can buy different levels of insurance appropriate to the players gameplay style... so "resources" could be covered by the Bronze tier insurance,"valuables" could be covered by the Silver tier insurance and finally the "Items" could be covered by the Gold Tier insurance....So if you are killed and it is inside a lootable area then depending what insurance you have taken out it will cover you upto that level of insurance and it is upto the player which one he feels compfortable buying/needing from the terminal.. if the player feels he can take a chance and needs no insurance that is upto themselves ... So when a player is killed he will lose the insurance (or one of the points if it is a bulk buy)... glP.S when you die and your insurance is used it is only so you dont lose items for that level of insurance you cant cashin on any insurance for a cash gain or anything,you just dont lose items... gl