Author Topic: RCE discussion  (Read 4436 times)

Offline ali "alikim" kim

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Re: RCE discussion
« Reply #30 on: May 29, 2014, 07:30:43 am »
I believe using the good old Wikipedia definition of RCE (Real Cash Economy, a concept for video games, when both depositing & withdrawal of funds are made available) might help avoid confusion.

Afterworld (Alpha, Survival, Rebirth) has never been RCE.
Implementation of the RCE aspect is currently not included in any official plans or roadmaps.

...

Short version. Forget it.

Yes, that's the truth about the state of this "RCE game" so far.

It is also worth mentioning that whether the dev team want it or not, they have 7 year long legacy of players "donating" dozens of thousand dollars to have them built a RCE game, and not just any game they fancy, mind you. The RCE aspect of it was the prime reason people had been giving away their money.

During all these years the developers used this money to help them build something nobody asked them to build, not a single element of RCE ever thought through put on the road map or implemented and they still continue to go that way speeding up in the wrong direction, re-designing and re-balancing the game without any concern about RCE.

That is to say it politely, quite disappointing.
« Last Edit: May 29, 2014, 07:41:34 am by ali "alikim" kim »
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Offline Famous "Gig" Gigolo

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Re: RCE discussion
« Reply #31 on: May 29, 2014, 10:50:43 am »
Quote from Anti "We are developing absolutely different, unique RCE mechanics that you never seen anywhere else."
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Offline Jarod "Brickwit" McBrickerton

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Re: RCE discussion
« Reply #32 on: May 29, 2014, 03:57:59 pm »
The RCE aspect of it was the prime reason people had been giving away their money.
Just because it's the only reason you have been donating doesn't mean it's the only reason everyone has been donating.

During all these years the developers used this money to help them build something nobody asked them to build, not a single element of RCE ever thought through put on the road map or implemented and they still continue to go that way speeding up in the wrong direction, re-designing and re-balancing the game without any concern about RCE.
There will be A LOT of other things to earn money on (buffs loot/crafting included, but it's just a small part of the bigger picture).


I'll tell you a small secret (that should calm you down a bit): with the RCE that is coming later, you wouldn't be able to earn a real money on your skills/sau trading. We are developing absolutely different, unique RCE mechanics that you never seen anywhere else (and you won't guess how it's going to work). But take my word - skills selling wouldn't make you rich with that system.
The quote from Anti is on Page 2 of this thread, which is the second link in Jane's "Announcements and Comments" thread. You may have skimmed that thread too quickly, which is why I've quoted the exact post here. It proves that your comment, "During all these years... not a single element of RCE ever thought through... re-designing and re-balancing the game without any concern about RCE" is incorrect.
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Re: RCE discussion
« Reply #33 on: May 29, 2014, 09:41:24 pm »
Even the all knowing Wikipedia has decided that RCE is a redundant term. Presumable because there are so few viable examples aka one.
Members prattering on about how they know how to design a RCE game are likely to be engaging in the ancient art of Puffery.
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Offline The "Fifth" Entity

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Re: RCE discussion
« Reply #34 on: May 30, 2014, 06:39:37 am »
Speaking about the ancient art of Puffery, try find "Afterworld" in Wikipedia.
Now try "Entropia Universe".
 ...


Then again, that's only the situation at the moment.
What the dev team tries to achieve right now is to reverse this situation: Afterworld Rebirth with a massive playerbase, and EU as a small niche product.
Could happen. We'll see how it goes.
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Offline ali "alikim" kim

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Re: RCE discussion
« Reply #35 on: May 30, 2014, 07:46:23 am »
...

When for seven+ years you hear that "we are developing...", "we want to make a copy of EU...", "RCE is coming soon...", "we want to make a better game than EU...", "we don't want to make a game like EU...", "we have some ideas...", "we don't care about EU", "we are better than EU", "RCE is coming later..."


That is "the ancient art of Puffery" as you call it and I see it's working on you perfectly.


You you ever saw any RCE element implemented in AW you must have been confused.


P.S. For those who are really anal about definition of RCE or Wikipedia - when I use this term it means there is a big "Withdraw $$" button that converts my in-game property into $$ and sends it to my bank account.

P.S.S. Well, see you in a few months, maybe "Puffery" will have solidified into something?
Not "The Button" ofc but maybe at least a roadmap point with a date (2016-2017-ish)?
« Last Edit: May 30, 2014, 07:57:06 am by ali "alikim" kim »
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Offline Event "Janе" Horizon

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Re: RCE discussion
« Reply #36 on: May 30, 2014, 10:18:06 pm »
@alikim: The answer to your original question is the same. Anti has said there is an intent to allow Withdrawal (which is what you are after).


Where is that option? You really need to read Anti's comments and announcements. It is coming after the P.Note economy is implemented + when the server farm model is ready for the flood of players looking for a quick buck (not that they will find that 'quick' is an option).


A server farm and development cost money - can Dedicated Logic's funds last without an influx of players fairly soon? Probably not.
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Offline The "Fifth" Entity

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Re: RCE discussion
« Reply #37 on: June 02, 2014, 08:13:53 am »
Quote from Anti "We are developing absolutely different, unique RCE mechanics that you never seen anywhere else."
So withdrawal is not an option in any foreseeable future, but at the same time "unique RCE mechanics" are developed?
Contradiction in terms. RCE without withdrawal option is not RCE.

Only one logical explanation, wrong term was used. Replace "RCE" with "microtransaction" and everything falls into place:
Quote
"We are developing absolutely different, unique microtransaction mechanics that you never seen anywhere else."

There. Fixt.  ;)
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Offline Zen "ZenX" Star

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Re: RCE discussion
« Reply #38 on: June 02, 2014, 11:43:17 am »
With RCE withdrawal is a must, under any scheme.
Micro-transactions has zero appeal for me, and I see no correlation between the two.

The threads of late on these topics have been all over the place and more about the individuals and less about RCE and its concepts.

It is sort of pointless also because unless you conform to a certain individuals rigid concept you are told you are wrong.
There can be many concepts of RCE, and to state that all are wrong except one is naïve and self indulgent.
And this is of course proven by the fact that Anti is creating a unique concept of RCE, therefore clarifying that there can be many and various.

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Offline Event "Janе" Horizon

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Re: RCE discussion
« Reply #39 on: June 02, 2014, 08:27:20 pm »
...
Quote
"We are developing absolutely different, unique microtransaction mechanics that you never seen anywhere else."
...
I am fairly sure that Anti was talking about Withdrawal mechanisms. The term Microtransaction seems to be geared towards buying & selling stuff within virtual worlds rather than withdrawing money. We have microtransactions already in that respect.
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Offline The "Fifth" Entity

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Re: RCE discussion
« Reply #40 on: June 03, 2014, 07:59:23 am »
I am fairly sure that Anti was talking about Withdrawal mechanisms. The term Microtransaction seems to be geared towards buying & selling stuff within virtual worlds rather than withdrawing money. We have microtransactions already in that respect.
Sounds cool, at the first sight. However, when you start thinking about the withdrawal mechanics never seen anywhere else... Hmm? Postal pigeons carrying banknotes?
Somehow i get the feeling this interpretation doesn't make much sense. How about you? :)
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Re: RCE discussion
« Reply #41 on: June 03, 2014, 09:35:43 am »
I am fairly sure that Anti was talking about Withdrawal mechanisms. The term Microtransaction seems to be geared towards buying & selling stuff within virtual worlds rather than withdrawing money. We have microtransactions already in that respect.
Sounds cool, at the first sight. However, when you start thinking about the withdrawal mechanics never seen anywhere else... Hmm? Postal pigeons carrying banknotes?
Somehow i get the feeling this interpretation doesn't make much sense. How about you? :)
If the things I have pieced together from Anti's comments are correct - "withdrawal mechanics never seen anywhere else" is reasonably close to what I expect.
However, the uniqueness is not in the first word - it is in the second word.
And the last 4 words would be spot on.
Not that there will be many happy faces  if I am right and players are looking to cash-out without any further effort.
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Re: RCE discussion
« Reply #42 on: June 03, 2014, 12:52:23 pm »
Not that there will be many happy faces  if I am right and players are looking to cash-out without any further effort.
Ow, yes, ofc!
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