Author Topic: Professions and Skills  (Read 3553 times)

Offline Zwarka "Zwarky" Stonehenge

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Professions and Skills
« on: October 19, 2012, 04:37:11 pm »
From AfterWorld Survival Database by Zwarka "Zwarky" Stonehenge

Profession Fire-Arm Pistoleer

Skill Accurate Eye     6,0 %
Skill Agility     0,2 %
Skill Anatomy     1,2 %
Skill Attention     5,3 %
Skill Chance     0,1 %
Skill Concentration     1,6 %
Skill Coordination     1,2 %
Skill Determination     1,4 %
Skill Dexterity     0,1 %
Skill Fire-Arms     11,9 %
Skill Focus     3,3 %
Skill General Tools     1,8 %
Skill Inflicted Damage     8,0 %
Skill Intellect     0,1 %
Skill Intrepidity     1,2 %
Skill Knowledge     0,8 %
Skill Logic     0,1 %
Skill Luck     0,1 %
Skill Response     5,9 %
Skill Science     0,2 %
Skill Weapon Aim     4,6 %
Skill Weapon Grip     6,0 %
Skill Weaponry     5,2 %

Profession Fire-Arm Rifleman

Skill Accurate Eye     6,0 %
Skill Agility     0,1 %
Skill Aim     4,8 %
Skill Anatomy     1,2 %
Skill Attention     5,3 %
Skill Chance     0,1 %
Skill Concentration     1,6 %
Skill Coordination     1,2 %
Skill Determination     1,4 %
Skill Dexterity     0,1 %
Skill Fire Burst     4,0 %
Skill Fire-Arms     12,0 %
Skill Focus     3,3 %
Skill General Tools     1,9 %
Skill Inflicted Damage     8,0 %
Skill Intellect     0,1 %
Skill Intrepidity     1,2 %
Skill Knowledge     0,8 %
Skill Landscape Comprehension     0,2 %
Skill Logic     0,1 %
Skill Luck     0,1 %
Skill Response     6,0 %
Skill Rifle     17,3 %
Skill Science     0,2 %
Skill Weapon Grip     6,0 %
Skill Weaponry     5,3 %

Profession Lumberman

Skill Accurate Eye     0,5 %
Skill Agility     0,6 %
Skill Athletics     7,1 %
Skill Attention     0,3 %
Skill Botany     15,9 %
Skill Chance     0,2 %
Skill Concentration     0,6 %
Skill Coordination     1,2 %
Skill Dexterity     3,6 %
Skill Flexibility     0,1 %
Skill Focus     0,3 %
Skill General Tools     0,8 %
Skill Knowledge     0,1 %
Skill Landscape Comprehension     8,0 %
Skill Logic     0,1 %
Skill Luck     0,1 %
Skill Nature     21,1 %
Skill Response     0,1 %
Skill Strength     22,9 %

Profession Medic

Skill Agility     0,6 %
Skill Anatomy     6,0 %
Skill Attention     4,8 %
Skill Chance     0,2 %
Skill Concentration     4,6 %
Skill Dexterity     1,3 %
Skill Diagnosis     8,7 %
Skill First Aid     17,9 %
Skill Focus     4,5 %
Skill General Tools     2,1 %
Skill Intellect     2,1 %
Skill Knowledge     2,6 %
Skill Logic     0,2 %
Skill Luck     0,2 %
Skill Medical Tools     17,2 %
Skill Response     3,2 %
Skill Restorer     16,6 %
Skill Science     0,8 %

Profession Medicine Refining Specialist

Skill Computers     1,6 %
Skill Data Analysis     1,7 %
Skill Electronics     2,2 %
Skill Goods Yield     2,4 %
Skill Information     10,8 %
Skill Intellect     0,2 %
Skill Interface     7,2 %
Skill Knowledge     1,1 %
Skill Logic     0,2 %
Skill Materials Science     6,3 %
Skill Materials Technology     5,4 %
Skill Science     0,3 %
Skill Terminal Interaction     7,1 %

Profession Metal Refining Specialist

Skill Computers     1,6 %
Skill Data Analysis     1,7 %
Skill Electronics     2,2 %
Skill Goods Yield     2,4 %
Skill Information     10,8 %
Skill Intellect     0,2 %
Skill Interface     7,2 %
Skill Knowledge     1,1 %
Skill Logic     0,2 %
Skill Materials Science     6,3 %
Skill Materials Technology     5,4 %
Skill Metallurgy     26,2 %
Skill Metals Science     4,0 %
Skill Natural Resources Refining     23,4 %
Skill Science     0,3 %
Skill Terminal Interaction     7,1 % 

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Offline Zwarka "Zwarky" Stonehenge

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Re: Professions and Skills
« Reply #1 on: October 19, 2012, 04:37:33 pm »
Profession Mineral Refining Specialist

Skill Computers     1,6 %
Skill Data Analysis     1,7 %
Skill Electronics     2,2 %
Skill Goods Yield     2,4 %
Skill Information     10,8 %
Skill Intellect     0,2 %
Skill Interface     7,2 %
Skill Knowledge     1,1 %
Skill Logic     0,2 %
Skill Materials Science     6,3 %
Skill Materials Technology     5,4 %
Skill Mineralogy     26,2 %
Skill Minerals Science     4,0 %
Skill Natural Resources Refining     23,4 %
Skill Science     0,3 %
Skill Terminal Interaction     7,1 %

Profession Natural Resources Hunter

Skill Accurate Eye     3,0 %
Skill Attention     1,8 %
Skill Concentration     1,2 %
Skill Data Analysis     1,4 %
Skill Electronics     1,3 %
Skill Focus     1,0 %
Skill General Tools     3,6 %
Skill Geological Prospecting     5,7 %
Skill Information     8,4 %
Skill Interface     7,3 %
Skill Knowledge     1,4 %
Skill Landscape Comprehension     2,0 %
Skill Materials Science     3,5 %
Skill Materials Technology     4,0 %
Skill Metals Science     10,0 %
Skill Minerals Science     10,0 %
Skill Nature     6,3 %
Skill Response     1,1 %
Skill Scanning practice     20,0 %
Skill Science     0,3 %

Profession Ore gatherer

Skill Accurate Eye     0,5 %
Skill Agility     0,5 %
Skill Athletics     7,2 %
Skill Attention     0,3 %
Skill Chance     0,2 %
Skill Concentration     0,5 %
Skill Coordination     0,8 %
Skill Dexterity     3,6 %
Skill Flexibility     0,1 %
Skill Focus     0,2 %
Skill General Tools     0,9 %
Skill Geological Prospecting     14,3 %
Skill Geology     16,2 %
Skill Knowledge     0,1 %
Skill Landscape Comprehension     8,0 %
Skill Logic     0,1 %
Skill Luck     0,1 %
Skill Nature     21,6 %
Skill Response     0,1 %
Skill Strength     23,4 %

Profession Pet Trainer

Skill Pet training     100 %

Profession Swordsman

Skill Accurate Eye     5,9 %
Skill Agility     0,2 %
Skill Anatomy     1,2 %
Skill Athletics     5,9 %
Skill Attention     5,3 %
Skill Blades     17,2 %
Skill Chance     0,1 %
Skill Close Combat     10,6 %
Skill Concentration     1,6 %
Skill Coordination     1,2 %
Skill Determination     1,7 %
Skill Dexterity     0,1 %
Skill Fencing     1,0 %
Skill Focus     3,3 %
Skill General Tools     1,8 %
Skill Intellect     0,1 %
Skill Intrepidity     1,2 %
Skill Knowledge     0,4 %
Skill Logic     0,1 %
Skill Luck     0,1 %
Skill Melee     11,8 %
Skill Response     7,9 %
Skill Science     0,2 %
Skill Strength     4,6 %
Skill Weapon Aim     4,0 %
Skill Weapon Grip     5,9 %
Skill Weaponry     5,3 %

Profession Tamer

Skill Taming     100 %

Profession Textile Refining

Skill Computers     1,7 %
Skill Data Analysis     1,7 %
Skill Electronics     2,2 %
Skill Goods Yield     2,3 %
Skill Information     10,8 %
Skill Intellect     0,2 %
Skill Interface     7,2 %
Skill Knowledge     1,1 %
Skill Logic     0,2 %
Skill Materials Science     6,3 %
Skill Materials Technology     5,4 %
Skill Science     0,3 %
Skill Terminal Interaction     7,1 %

Profession Woodworking

Skill Botany     3,9 %
Skill Computers     1,7 %
Skill Data Analysis     1,7 %
Skill Electronics     2,2 %
Skill Goods Yield     2,3 %
Skill Information     10,8 %
Skill Intellect     0,2 %
Skill Interface     7,2 %
Skill Joinering     23,4 %
Skill Knowledge     1,1 %
Skill Logic     0,2 %
Skill Materials Science     6,3 %
Skill Materials Technology     5,4 %
Skill Science     0,3 %
Skill Terminal Interaction     7,1 %
Skill Timbering     26,2 %

Callculate:
Skill-Level x Factor = Profession-Stage
Example:
Profession is before chip 4/25
Chip in 25 Level of Skill XYZ with Factor 5,0%
Level 25 x 5,0% = 125 (Profession grow 1/25)
Profession is after chip 5/50
Comment:
Numbers are rounded and some Skills not add
so far because Data is to low for usefull Result.


Greetings - Zwarky
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Offline Jarod "Brickwit" McBrickerton

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Re: Professions and Skills
« Reply #2 on: October 22, 2012, 05:18:22 am »
Very nice weighting information, thanks for sharing!
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Offline schnick "schnack" schnuck

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Re: Professions and Skills
« Reply #3 on: December 31, 2012, 01:00:39 pm »
i created an excel (ms excel 2010) which calculates the profession your avatar has with given skills.

download here: https://www.dropbox.com/s/xrm9arce0bqbyn6/AW%20CHIP%20MASTER%202013.xlsx

for the weightings i used zwarkys stats, own findings from chipping and filled the rest with guesses. please note, therefore the calculation is not accurate, in the first line of each profession you see the error - for low professions that error can be much higher.

should you know of weightings that fit better than the ones used, or find any other errors in the tool, please let me know.

please check the manual.jpg for instructions,
1. export your skills from the game
2. open that export as an XML tab
3. copy paste that export into the chipmaster
4. play around with the skills in the profession tabs
5. see what profession level you will be should you really have the skills from step 4 (chipped them in or out)

use at own risk.

have fun :)
« Last Edit: March 29, 2013, 02:03:41 pm by schnick "schnack" schnuck »
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Offline Lazer "Lazz" Nero

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Re: Professions and Skills
« Reply #4 on: January 11, 2013, 12:02:36 pm »
Thx alot for this both of u nice Laydies :)
I wonder a bit on this atm and this sure help me :)
PS:Hmm spelling lol ;p
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Offline Jarod "Brickwit" McBrickerton

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Re: Professions and Skills
« Reply #5 on: January 14, 2013, 05:04:27 am »
Nice spreadsheet schnack, thanks. 8-)

The following means that the values Zwarky gives for some professions are not adequate to properly determine how the profession will change by inserting an SNI:

Comment:
Numbers are rounded and some Skills not add
so far because Data is to low for usefull Result.

The professions whose summed percentages (using only Zwarky's figures) do not reach 100%, from least to most accurate, are:
  • 46.5% - Medicine Refining Specialist
  • 46.5% - Textile Refining
  • 66.3% - Fire-Arm Pistoleer
  • 83.6% - Lumberman
  • 88.3% - Fire-Arm Rifleman
  • 93.3% - Natural Resource Hunter
  • 93.6% - Medic
  • 98.1% - Swordsman
  • 98.7% - Ore Gatherer

And of course Zwarky's list does not cover all professions so schnack can you tell us what professions you are very confident about, somewhat confident about, and not very confident about in your spreadsheet? Knowing ahead of time would make it easier to see where work needs to be done and which professions need to be carefully monitored when inserting an SNI.
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Offline schnick "schnack" schnuck

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Re: Professions and Skills
« Reply #6 on: March 29, 2013, 01:51:39 pm »
sorry brickwit for the late reply, just seen it now.

i am quite confident about the impact of the following skills, since i checked them while chipping out or in:

Accurate Eye
Anatomy
Athletics
Attention
Blades
Close Combat
Concentration
Fire-Arms
First Aid
Focus
Geology
Inflicted Damage
Landscape Comprehension
Medical Tools
Melee
Nature
Response
Restorer
Rifle
Strength
Weapon Aim
Weapon Grip
Weaponry

i've marked them bold/green in the file: https://www.dropbox.com/s/xrm9arce0bqbyn6/AW%20CHIP%20MASTER%202013.xlsx

any help filling the gaps is welcome :)
« Last Edit: March 29, 2013, 02:20:10 pm by schnick "schnack" schnuck »
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Offline Jarod "Brickwit" McBrickerton

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Re: Professions and Skills
« Reply #7 on: March 31, 2013, 03:23:24 am »
Thanks for updating it with the skills you're highly confident on!

I do very little chipping (either out or in) but I'm sure it will be extremely useful to those that do. 8-)
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Offline Bold "Bertram" Blanshard

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Re: Professions and Skills
« Reply #8 on: April 02, 2013, 07:24:55 am »
I have just started UG mining, and already I see some confusion between Metal and Mineral mining. Why are Metal Science and Mineral Science included in the same profession?
Edited - see post below.
I have also had skill increases so far for Intellect, Logic, Luck.
« Last Edit: April 02, 2013, 10:29:24 am by Bold "Bertram" Blanshard »
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Offline Event "Janе" Horizon

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Re: Professions and Skills
« Reply #9 on: April 02, 2013, 07:36:58 am »
I do not know if this helps - but have a look here: http://jaws.99k.org/Skill%20Advice/Profession%20Advice/_ProfessionList.html
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Offline Bold "Bertram" Blanshard

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Re: Professions and Skills
« Reply #10 on: April 02, 2013, 08:38:57 am »
Oops- I misread the skills I've gained from UG Mining. I got Materials Science/Technology, but I have so far got no Mineral Science at all. Since this is supposed to be 10%, I wonder if the AWS values are different from Alpha. My values imply no difference between mining metal or mineral, and a single Profession, but with different percentages from those given.

By the way, your chart includes Geology, which I haven't had a skill gain for yet, and isn't in Zwarky's list either.
« Last Edit: April 02, 2013, 10:22:43 am by Bold "Bertram" Blanshard »
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Offline schnick "schnack" schnuck

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Re: Professions and Skills
« Reply #11 on: April 07, 2013, 10:47:54 am »
By the way, your chart includes Geology, which I haven't had a skill gain for yet, and isn't in Zwarky's list either.

i got no geo in the natural ress hunter profession, what profession do you mean that has it shown falsely? since i don't do UG mining i have no clue about metal vs mineral etc.
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Offline Bold "Bertram" Blanshard

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Re: Professions and Skills
« Reply #12 on: April 07, 2013, 11:04:41 am »
By the way, your chart includes Geology, which I haven't had a skill gain for yet, and isn't in Zwarky's list either.

i got no geo in the natural ress hunter profession, what profession do you mean that has it shown falsely? since i don't do UG mining i have no clue about metal vs mineral etc.
Follow Jane's link, there is a clue there, in the UG Mining professions
« Last Edit: April 07, 2013, 12:34:08 pm by Bold "Bertram" Blanshard »
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