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Messages - Bold "Bertram" Blanshard

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1
Market Network / Re: Everything must go!
« on: October 08, 2014, 09:34:22 am »
Strictly interpreted, that quote from Anti only applies to transactions which can be also carried out inside the game, and therefore I would say it does not cover Tredough's offer.
There may be another statement, or it may not be technically possible, but that quote is not sufficient.
Since SNI extraction was disabled, it would seem to be in the interest of all experienced players that selling an entire avatar be possible, as that may be the only route of retrieving the value of their own avatar at the time they chose to stop playing.

2
Tech Forum / Re: Windows XP option ?
« on: September 25, 2014, 09:03:15 am »
It fails for me on Vista in the same way as on XP, and I have DX11.

So until this is fixed, I am unable to log in.

[And I can't yet judge whether I wish to continue playing, after the changes]

3
Tech Forum / Re: C300 bugs report
« on: September 24, 2014, 02:15:59 pm »
Am i able to play on XP ? I am not able to get in,

Client.exe-Entry Point Not Found
The Procedure entry ort K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll

And I updated DirectX and it still said i needed too :(

Me too - on Vista

4
Official news / Re: Update: 10th September
« on: September 02, 2014, 08:24:56 am »
Listen to Jane, she is absolutely correct. Thanks again, Jane!
#68 is fine. If  #73 is correct, please explain how my 100 PNotes will maintain their intrinsic value after conversion. Are the new PNotes they will be converted to to be distinguished from the new Pnotes obtained from SAU or loot? Since you have already said not, you have refuted #73 yourself.
Our conclusions are derived logically from your announcements.

5
Official news / Re: Update: 10th September
« on: September 02, 2014, 06:24:53 am »
My point was that if you have 1 PNote now, you will have 100 new PNotes after the update.
 
 Let's say that you got 1 PNote by picking and that the pick decay cost you 0.5 AWD hence the 1 PNote cost you 0.5 AWD.
 After the update, you now have 100 new PNotes ... these were still generated via the above picking - so these would still have a total intrinsic value of 0.5 AWD.
 
 Lets say you also have 3600 SAU before the update, these will become 3600 PNotes after the udpate.
 Before the update you could use the 3600 SAU to unblock level 1, after the update you can use the 3600 PNotes to unblock level 1.
 
 So players will not have lost any 'value' during update; the type and quantity of the things being valued will change rather than the total value.
 
Jane, you are overlooking that the new PNotes converted from old PNotes, and the new PNotes converted from SAU will be identical, and have the same value. They do not inherit an intrinsic value carried forward.
@Bertram, sorry for not being as clear as I'd intended, but my point is the same as Jane's last point; namely that all current PNs will be converted from the old 1 PN per 500kg turned into a WO to 100 PNs per 500kg turned into a WO. This is, obviously, assuming that WOs will give 100 PNs per 500kg turned in after the update but unless the devs decide to change the intrinsic value of turning in 500kg to a WO, there's no reason we won't get 100 PNs afterwards.
Why should anyone spend 0.7 AWD on a pick and then exchange the stones for new PNotes worth 0.05 AWD?
You say you now understand Wavy's point, but then agree with Jane, who doesn't.
My post at #44 is still accurate.

I would be content to know my 100 PNotes would still be worth 500AWD after conversion, but that implies unblocking will cost 100 times more in AWD. Is that what you want (or expect)? Wherever the price settles, there is a false market now in the price of PNotes or SAU, or both, by a factor of 100. This should not have been allowed to happen. Unless the conversion is changed there are going to be a lot of unhappy players, including recently joined players like me who have spent a lot of time to accumulate PNotes which are a large proportion of their assets.

6
Official news / Re: Update: 10th September
« on: September 01, 2014, 09:00:03 pm »
@Brickwit, see Jane's post above, value of 1k new PNotes will be 0.5 AWD. And my previous post at #44.  There isn't a problem for PNotes earned after conversion, but there certainly is for those players holding existing PNotes.
Think of a seesaw - either existing PNotes lose value, or existing SAU gains value, in either case by a factor of around 100. If the second, the cost of unblocking skills would also rise by a factor of 100 in AWD, so the first is much more likely, and Jane's figure would be correct. My PNotes worth 500 AWD become worth 5 AWD.

Anti, I strongly request you follow Wavy's suggestion above, and adjust your proposed conversion rates to avoid this injustice.

7
Official news / Re: Update: 10th September
« on: September 01, 2014, 08:40:43 pm »
So my 100 PNotes, which I've spent 50 hours picking stones for, will be converted to 10k new PNotes, worth 1/100 th of their current value?
Unless I can sell them to someone who hasn't read this thread before the update?

8
Official news / Re: Update: 10th September
« on: August 31, 2014, 08:12:02 am »
Does the newly calculated prices for mob loot mean that everything will now have an AWD or PN value in it's info window like RICs do now?

My understanding of loot is that they have no value UNTIL you go to a Terminal / NPC and attempt to sell it.
So I would not expect anything about loot info to change.

Once you take the loot to a P.Note terminal  - the system will determine the P.Note value of the loot.
If that is to be more than than an inconvenience, the loot value would need to be dynamic, like buying clones now.
That would make life more interesting, but also tedious.

9
Official news / Re: Update: 10th September
« on: August 29, 2014, 12:19:44 pm »
Then I'm sorry, but I have to conclude that the value of PNotes is going to collapse, and the Warrant Officer exchange become redundant, possibly leading to the economics of picking NU rocks being destroyed, because the arithmetic of the conversion rates does not compute to sensible values.

10
Official news / Re: Update: 10th September
« on: August 29, 2014, 09:03:43 am »
Prices for skills unlocking are going to be the same. It doesn't matter at all anyways: if I'd raise prices, I'd make items prices higher too; if I'd decrease skills cost, well, I'd make items prices lower.
If you mean the price of skill unblocking remains the same in Pnote terms, then say 3600 SAU will become 3600 new PNotes, or 36 old PNotes.
 Using Jane's figure of 0.5 AWD for 1k SAU and (amended) crafting figure of 0.71 AWD for a PNote gives an increase in cost from 1.8 AWD to 25.56 AWD. In order for the AWD cost of unblocking to remain the same, the price of 100 new PNotes would have to be 1/14 of the craft cost of the steel pick needed to get them. If the Warrant Officer after conversion will give a different rate than 100 new PNotes for 500Kg stones, please tell us.


If you mean the price of skill unblocking remains the same in AWD terms, then the unblocking cost of 3600 SAU will have to become around 260 new PNotes. Players with SAU will benefit greatly from NOT unblocking before conversion, and the value of 1k SAU should be around 7 AWD.

Uncertainty leads to a false market. How can anyone trade at a fair price when such large shifts in value may be coming?

11
Official news / Re: Update: 10th September
« on: August 29, 2014, 07:16:20 am »
No Jane, the cost of a PNote is 1/4 of your figure, in your thread about market values of NU stones you forgot to allow that each area yields 4 types of stone.

My calculation was based on current trading values.

However, as you get correct, some people are going to either make a big profit or a big loss if the conversion rates are as given.

12
Official news / Re: Update: 10th September
« on: August 29, 2014, 04:01:49 am »
The current value of a PNote is around 5 AWD.
That puts 1k SAU at 50 AWD, under the conversion rates quoted above.

Maybe this explains the anguish when Anti said SAU would be wiped. Who bet on this conversion rate?
It will be interesting to see how many new PNotes it is going to take to unblock skills, and how that ripples back to the price of stones.

13
Official news / Re: Update: 10th September
« on: August 28, 2014, 07:07:02 am »
The 27-Aug message from Anti  (Alas, SAU are to be wiped.) overrides the prior message.
So players need to either use the SAU or lose it.
It's not in Anti's announcement at the top of this thread, which is consistent with the earlier statement.
Given that this is a major shift, particularly for some players, I'm sure Anti would have given more notice than just 2 weeks until the release, so it is possible his reply to the subsequent question is merely a misinterpretation.

14
Official news / Re: Update: 10th September
« on: August 27, 2014, 08:19:35 pm »
 Hello Anti, I think you said that any item produced by crafting would not be wiped, and this would include any Residues (in fact quoted by Jane above). Since this includes Process Water, could you confirm if any of these other Residues will be wiped. Thanks.
Raw Water, Distilled Water, Wool (Light, Fine, Basic, Rough, Durable), Cellular Bulk, Flock, Scobs, Metal Slag, Common Slag.

15
Tech Forum / Re: Stuck in Blue Sky
« on: July 28, 2014, 12:34:50 pm »
If you are at Mugen, and aren't a big hunter, then just becoming an avatar again won't help you. I had this bug a few months ago, and the mobs around Mugen are too big to escape.
So you need to PM Anti anyway to get moved back to NU, so do that now.

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